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KB Term:  Term intersection
English Word: 

  GUE_OffscreenState

Sigma KEE - GUE_OffscreenState
GUE_OffscreenState

appearance as argument number 1
-------------------------


(documentation GUE_OffscreenState EnglishLanguage "An InterfaceWindow has a GUE_OffscreenState if all parts of it are outside the logical area displaye on a ComputerScreen. A GUIElement has a GUE_OffscreenState if all parts of it are outside the &$InterfaceWindow which it is in or outside the logical area of the screen. An offscreen InterfaceWindow may not be active, but an offscreen element of a window that is partially on the screen may be.") ComputerInput.kif 2018-2022
(instance GUE_OffscreenState GUElementState) ComputerInput.kif 2016-2016
(subAttribute GUE_OffscreenState GUE_NonVisibleState) ComputerInput.kif 2017-2017

appearance as argument number 2
-------------------------


(contraryAttribute GUE_MaximizedWindowState GUE_OffscreenState) ComputerInput.kif 2053-2053
(contraryAttribute GUE_VerticallyMaximizedWindowState GUE_OffscreenState) ComputerInput.kif 2068-2068

antecedent
-------------------------


(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_OffscreenState))
    (hasGUEState ?GUIE_SM GUE_OffscreenState))
ComputerInput.kif 2026-2032

consequent
-------------------------


(=>
    (and
        (hasGUEState ?WIN1 GUE_UncoveredState)
        (hasGUEState ?WIN1 GUE_MaximizedWindowState)
        (screenOfGUIE ?WIN1 ?SCREEN)
        (instance ?WIN2 InterfaceWindow)
        (screenOfGUIE ?WIN2 ?SCREEN)
        (not
            (equal ?WIN1 ?WIN2)))
    (or
        (hasGUEState ?WIN2 GUE_CoveredState)
        (hasGUEState ?WIN2 GUE_PartiallyCoveredState)
        (hasGUEState ?WIN2 GUE_OffscreenState)))
ComputerInput.kif 2117-2128
(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_OffscreenState))
    (hasGUEState ?GUIE_SM GUE_OffscreenState))
ComputerInput.kif 2026-2032
(=>
    (hasGUEState ?WIN1 GUE_UncoveredState)
    (or
        (hasGUEState ?WIN1 GUE_DisplayedState)
        (hasGUEState ?WIN1 GUE_OffscreenState)))
ComputerInput.kif 2093-2097
(=>
    (instance ?GUE GUIElement)
    (or
        (hasGUEState ?GUE GUE_CoveredState)
        (hasGUEState ?GUE GUE_OffscreenState)
        (hasGUEState ?GUE GUE_MinimizedState)
        (hasGUEState ?GUE GUE_DisplayedState)))
ComputerInput.kif 2146-2152


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