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KB:
SUMO
Language:
ChineseLanguage
ChinesePinyinWriting
ChineseSimplifiedWriting
ChineseTraditionalLanguage
EnglishLanguage
FrenchLanguage
GermanLanguage
JapaneseLanguage
SpanishLanguage
SwedishLanguage
Formal Language:
OWL
SUO-KIF
TPTP
traditionalLogic
KB Term:
Term intersection
English Word:
Any
Noun
Verb
Adjective
Adverb
hasGUEState
Sigma KEE - hasGUEState
hasGUEState
appearance as argument number 1
(
documentation
hasGUEState
EnglishLanguage
"(hasGUEState ?GUIE ?STATE) means that the
GUIElement
?GUIE has the
GUElementState
, ?STATE.")
ComputerInput.kif 1882-1883
(
domain
hasGUEState
1
GUIElement
)
ComputerInput.kif 1880-1880
domain
hasGUEState
, 1 and
GUIElement
(
domain
hasGUEState
2
GUElementState
)
ComputerInput.kif 1881-1881
domain
hasGUEState
, 2 and
GUElementState
(
instance
hasGUEState
BinaryPredicate
)
ComputerInput.kif 1878-1878
instance
hasGUEState
and
BinaryPredicate
(
subrelation
hasGUEState
attribute
)
ComputerInput.kif 1879-1879
subrelation
hasGUEState
and
attribute
appearance as argument number 2
(
format
ChineseLanguage
hasGUEState
"%1 有 state %2 ")
domainEnglishFormat.kif 3615-3615
(
format
ChineseTraditionalLanguage
hasGUEState
"%1 有 state %2 ")
domainEnglishFormat.kif 3614-3614
(
format
EnglishLanguage
hasGUEState
"%1 has state %2")
domainEnglishFormat.kif 3613-3613
antecedent
(=>
(
and
(
hasGUEState
?WIN1
GUE_UncoveredState
)
(
hasGUEState
?WIN1
GUE_MaximizedWindowState
)
(
screenOfGUIE
?WIN1 ?SCREEN)
(
instance
?WIN2
InterfaceWindow
)
(
screenOfGUIE
?WIN2 ?SCREEN)
(
not
(
equal
?WIN1 ?WIN2)))
(
or
(
hasGUEState
?WIN2
GUE_CoveredState
)
(
hasGUEState
?WIN2
GUE_PartiallyCoveredState
)
(
hasGUEState
?WIN2
GUE_OffscreenState
)))
ComputerInput.kif 2117-2128
hasGUEState
GUIElement
and
GUE_UncoveredState
hasGUEState
GUIElement
and
GUE_MaximizedWindowState
screenOfGUIE
GUIElement
and
ComputerScreen
instance
GUIElement
and
InterfaceWindow
screenOfGUIE
GUIElement
and
ComputerScreen
equal
GUIElement
and
GUIElement
hasGUEState
GUIElement
and
GUE_CoveredState
hasGUEState
GUIElement
and
GUE_PartiallyCoveredState
hasGUEState
GUIElement
and
GUE_OffscreenState
(=>
(
and
(
hasGUEState
?WINDOW
GUE_UncoveredState
)
(
hasGUEState
?WINDOW
GUE_MaximizedWindowState
))
(
hasGUEState
?WINDOW
GUE_ActiveState
))
ComputerInput.kif 2101-2105
hasGUEState
GUIElement
and
GUE_UncoveredState
hasGUEState
GUIElement
and
GUE_MaximizedWindowState
hasGUEState
GUIElement
and
GUE_ActiveState
(=>
(
and
(
instance
?ACT
BringingGEToFront
)
(
patient
?ACT ?WINDOW)
(
instance
?WINDOW
InterfaceWindow
)
(
holdsDuring
(
BeginFn
?ACT)
(
hasGUEState
?WINDOW ?STATE))
(
contraryAttribute
?STATE
GUE_UncoveredState
))
(
holdsDuring
(
EndFn
?ACT)
(
not
(
hasGUEState
?WINDOW ?STATE))))
ComputerInput.kif 2329-2340
instance
TimeInterval
and
BringingGEToFront
patient
TimeInterval
and
Entity
instance
Entity
and
InterfaceWindow
holdsDuring
BeginFn
TimeInterval
and
hasGUEState
Entity
and
Attribute
contraryAttribute
Attribute
and
GUE_UncoveredState
holdsDuring
EndFn
TimeInterval
and
hasGUEState
Entity
and
Attribute
(=>
(
and
(
instance
?GUIE1
GUIElement
)
(
hasGUEState
?GUIE1
GUE_ActiveState
)
(
properPart
?GUIE1 ?GUIE2)
(
instance
?GUIE2
GUIElement
))
(
hasGUEState
?GUIE2
GUE_ActiveState
))
ComputerInput.kif 1906-1912
instance
GUIElement
and
GUIElement
hasGUEState
GUIElement
and
GUE_ActiveState
properPart
GUIElement
and
GUIElement
instance
GUIElement
and
GUIElement
hasGUEState
GUIElement
and
GUE_ActiveState
(=>
(
and
(
instance
?GUIE1
GUIElement
)
(
instance
?GUIE2
GUIElement
)
(
not
(
instance
?GUIE1
InterfaceWindow
))
(
not
(
instance
?GUIE2
InterfaceWindow
))
(
screenOfGUIE
?GUIE1 ?SCREEN)
(
screenOfGUIE
?GUIE2 ?SCREEN)
(
hasGUEState
?GUIE1
GUE_ActiveState
)
(
hasGUEState
?GUIE2
GUE_ActiveState
))
(
or
(
properPart
?GUIE1 ?GUIE2)
(
properPart
?GUIE2 ?GUIE1)
(
equal
?GUIE1 ?GUIE2)))
ComputerInput.kif 1932-1945
instance
GUIElement
and
GUIElement
instance
GUIElement
and
GUIElement
instance
GUIElement
and
InterfaceWindow
instance
GUIElement
and
InterfaceWindow
screenOfGUIE
GUIElement
and
ComputerScreen
screenOfGUIE
GUIElement
and
ComputerScreen
hasGUEState
GUIElement
and
GUE_ActiveState
hasGUEState
GUIElement
and
GUE_ActiveState
properPart
GUIElement
and
GUIElement
properPart
GUIElement
and
GUIElement
equal
GUIElement
and
GUIElement
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_CoveredState
))
(
hasGUEState
?GUIE_SM
GUE_CoveredState
))
ComputerInput.kif 2079-2085
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_CoveredState
hasGUEState
entity
_SM and
GUE_CoveredState
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_NonVisibleState
))
(
hasGUEState
?GUIE_SM
GUE_NonVisibleState
))
ComputerInput.kif 1998-2004
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_NonVisibleState
hasGUEState
entity
_SM and
GUE_NonVisibleState
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_OffscreenState
))
(
hasGUEState
?GUIE_SM
GUE_OffscreenState
))
ComputerInput.kif 2026-2032
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_OffscreenState
hasGUEState
entity
_SM and
GUE_OffscreenState
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_PassiveState
))
(
hasGUEState
?GUIE_SM
GUE_PassiveState
))
ComputerInput.kif 1974-1980
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_PassiveState
hasGUEState
entity
_SM and
GUE_PassiveState
(=>
(
and
(
instance
?WINDOW
InterfaceWindow
)
(
instance
?GUIE
GUIElement
)
(
screenOfGUIE
?WINDOW ?SCREEN)
(
screenOfGUIE
?GUIE ?SCREEN)
(
not
(
instance
?GUIE
InterfaceWindow
))
(
hasGUEState
?WINDOW
GUE_ActiveState
)
(
hasGUEState
?GUIE
GUE_ActiveState
))
(
properPart
?GUIE ?WINDOW))
ComputerInput.kif 1917-1926
instance
GUIElement
and
InterfaceWindow
instance
GUIElement
and
GUIElement
screenOfGUIE
GUIElement
and
ComputerScreen
screenOfGUIE
GUIElement
and
ComputerScreen
instance
GUIElement
and
InterfaceWindow
hasGUEState
GUIElement
and
GUE_ActiveState
hasGUEState
GUIElement
and
GUE_ActiveState
properPart
GUIElement
and
GUIElement
(=>
(
and
(
instance
?WINDOW1
InterfaceWindow
)
(
instance
?WINDOW2
InterfaceWindow
)
(
screenOfGUIE
?WINDOW1 ?SCREEN)
(
screenOfGUIE
?WINDOW2 ?SCREEN)
(
hasGUEState
?WINDOW1
GUE_ActiveState
)
(
hasGUEState
?WINDOW1
GUE_ActiveState
))
(
equal
?WINDOW1 ?WINDOW2))
ComputerInput.kif 1893-1901
instance
GUIElement
and
InterfaceWindow
instance
GUIElement
and
InterfaceWindow
screenOfGUIE
GUIElement
and
ComputerScreen
screenOfGUIE
GUIElement
and
ComputerScreen
hasGUEState
GUIElement
and
GUE_ActiveState
hasGUEState
GUIElement
and
GUE_ActiveState
equal
GUIElement
and
GUIElement
(=>
(
and
(
instance
?WINDOW_A
InterfaceWindow
)
(
instance
?WINDOW_P
InterfaceWindow
)
(
screenOfGUIE
?WINDOW_A ?SCREEN)
(
screenOfGUIE
?WINDOW_P ?SCREEN)
(
hasGUEState
?WINDOW_A
GUE_ActiveState
)
(
not
(
equal
?WINDOW_A ?WINDOW_P)))
(
hasGUEState
?WINDOW_P
GUE_PassiveState
))
ComputerInput.kif 1961-1969
instance
entity
_A and
InterfaceWindow
instance
entity
_P and
InterfaceWindow
screenOfGUIE
entity
_A and
ComputerScreen
screenOfGUIE
entity
_P and
ComputerScreen
hasGUEState
entity
_A and
GUE_ActiveState
equal
entity
_A and
entity
_P
hasGUEState
entity
_P and
GUE_PassiveState
(=>
(
hasGUEState
?GUIE
GUE_MaximizedWindowState
)
(
instance
?GUIE
InterfaceWindow
))
ComputerInput.kif 2048-2050
hasGUEState
GUIElement
and
GUE_MaximizedWindowState
instance
GUIElement
and
InterfaceWindow
(=>
(
hasGUEState
?GUIE
GUE_VerticallyMaximizedWindowState
)
(
instance
?GUIE
InterfaceWindow
))
ComputerInput.kif 2062-2064
hasGUEState
GUIElement
and
GUE_VerticallyMaximizedWindowState
instance
GUIElement
and
InterfaceWindow
(=>
(
hasGUEState
?WIN1
GUE_UncoveredState
)
(
or
(
hasGUEState
?WIN1
GUE_DisplayedState
)
(
hasGUEState
?WIN1
GUE_OffscreenState
)))
ComputerInput.kif 2093-2097
hasGUEState
GUIElement
and
GUE_UncoveredState
hasGUEState
GUIElement
and
GUE_DisplayedState
hasGUEState
GUIElement
and
GUE_OffscreenState
consequent
(=>
(
and
(
hasGUEState
?WIN1
GUE_UncoveredState
)
(
hasGUEState
?WIN1
GUE_MaximizedWindowState
)
(
screenOfGUIE
?WIN1 ?SCREEN)
(
instance
?WIN2
InterfaceWindow
)
(
screenOfGUIE
?WIN2 ?SCREEN)
(
not
(
equal
?WIN1 ?WIN2)))
(
or
(
hasGUEState
?WIN2
GUE_CoveredState
)
(
hasGUEState
?WIN2
GUE_PartiallyCoveredState
)
(
hasGUEState
?WIN2
GUE_OffscreenState
)))
ComputerInput.kif 2117-2128
hasGUEState
GUIElement
and
GUE_UncoveredState
hasGUEState
GUIElement
and
GUE_MaximizedWindowState
screenOfGUIE
GUIElement
and
ComputerScreen
instance
GUIElement
and
InterfaceWindow
screenOfGUIE
GUIElement
and
ComputerScreen
equal
GUIElement
and
GUIElement
hasGUEState
GUIElement
and
GUE_CoveredState
hasGUEState
GUIElement
and
GUE_PartiallyCoveredState
hasGUEState
GUIElement
and
GUE_OffscreenState
(=>
(
and
(
hasGUEState
?WINDOW
GUE_UncoveredState
)
(
hasGUEState
?WINDOW
GUE_MaximizedWindowState
))
(
hasGUEState
?WINDOW
GUE_ActiveState
))
ComputerInput.kif 2101-2105
hasGUEState
GUIElement
and
GUE_UncoveredState
hasGUEState
GUIElement
and
GUE_MaximizedWindowState
hasGUEState
GUIElement
and
GUE_ActiveState
(=>
(
and
(
instance
?ACT
ActivatingUIElement
)
(
patient
?ACT ?GUIE)
(
instance
?GUIE
GUIElement
))
(
and
(
holdsDuring
(
EndFn
?SELECT)
(
hasGUEState
?GUIE
GUE_ActiveState
))
(
holdsDuring
(
StartFn
?SELECT)
(
not
(
hasGUEState
?GUIE
GUE_ActiveState
)))))
ComputerInput.kif 2265-2274
instance
Process
and
ActivatingUIElement
patient
Process
and
Entity
instance
Entity
and
GUIElement
holdsDuring
EndFn
TimeInterval
and
hasGUEState
Entity
and
GUE_ActiveState
holdsDuring
StartFn
TimeInterval
and
hasGUEState
Entity
and
GUE_ActiveState
(=>
(
and
(
instance
?ACT
BringingGEToFront
)
(
patient
?ACT ?WINDOW)
(
instance
?WINDOW
InterfaceWindow
)
(
holdsDuring
(
BeginFn
?ACT)
(
hasGUEState
?WINDOW ?STATE))
(
contraryAttribute
?STATE
GUE_UncoveredState
))
(
holdsDuring
(
EndFn
?ACT)
(
not
(
hasGUEState
?WINDOW ?STATE))))
ComputerInput.kif 2329-2340
instance
TimeInterval
and
BringingGEToFront
patient
TimeInterval
and
Entity
instance
Entity
and
InterfaceWindow
holdsDuring
BeginFn
TimeInterval
and
hasGUEState
Entity
and
Attribute
contraryAttribute
Attribute
and
GUE_UncoveredState
holdsDuring
EndFn
TimeInterval
and
hasGUEState
Entity
and
Attribute
(=>
(
and
(
instance
?ACT
BringingGEToFront
)
(
patient
?ACT ?WINDOW)
(
instance
?WINDOW
InterfaceWindow
))
(
holdsDuring
(
EndFn
?ACT)
(
hasGUEState
?WINDOW
GUE_UncoveredState
)))
ComputerInput.kif 2344-2351
instance
TimeInterval
and
BringingGEToFront
patient
TimeInterval
and
Entity
instance
Entity
and
InterfaceWindow
holdsDuring
EndFn
TimeInterval
and
hasGUEState
Entity
and
GUE_UncoveredState
(=>
(
and
(
instance
?GUIE1
GUIElement
)
(
hasGUEState
?GUIE1
GUE_ActiveState
)
(
properPart
?GUIE1 ?GUIE2)
(
instance
?GUIE2
GUIElement
))
(
hasGUEState
?GUIE2
GUE_ActiveState
))
ComputerInput.kif 1906-1912
instance
GUIElement
and
GUIElement
hasGUEState
GUIElement
and
GUE_ActiveState
properPart
GUIElement
and
GUIElement
instance
GUIElement
and
GUIElement
hasGUEState
GUIElement
and
GUE_ActiveState
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_CoveredState
))
(
hasGUEState
?GUIE_SM
GUE_CoveredState
))
ComputerInput.kif 2079-2085
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_CoveredState
hasGUEState
entity
_SM and
GUE_CoveredState
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_NonVisibleState
))
(
hasGUEState
?GUIE_SM
GUE_NonVisibleState
))
ComputerInput.kif 1998-2004
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_NonVisibleState
hasGUEState
entity
_SM and
GUE_NonVisibleState
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_OffscreenState
))
(
hasGUEState
?GUIE_SM
GUE_OffscreenState
))
ComputerInput.kif 2026-2032
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_OffscreenState
hasGUEState
entity
_SM and
GUE_OffscreenState
(=>
(
and
(
instance
?GUIE_SM
GUIElement
)
(
instance
?GUIE_BIG
GUIElement
)
(
properPart
?GUIE_SM ?GUIE_BIG)
(
hasGUEState
?GUIE_BIG
GUE_PassiveState
))
(
hasGUEState
?GUIE_SM
GUE_PassiveState
))
ComputerInput.kif 1974-1980
instance
entity
_SM and
GUIElement
instance
entity
_BIG and
GUIElement
properPart
entity
_SM and
entity
_BIG
hasGUEState
entity
_BIG and
GUE_PassiveState
hasGUEState
entity
_SM and
GUE_PassiveState
(=>
(
and
(
instance
?OPEN
MaximizingGraphicalWindow
)
(
patient
?OPEN ?WINDOW)
(
instance
?WINDOW
InterfaceWindow
))
(
and
(
holdsDuring
(
EndFn
(
WhenFn
?OPEN))
(
hasGUEState
?WINDOW
GUE_MaximizedWindowState
))
(
holdsDuring
(
BeginFn
(
WhenFn
?OPEN))
(
not
(
hasGUEState
?WINDOW
GUE_MaximizedWindowState
)))))
ComputerInput.kif 2466-2475
instance
Process
and
MaximizingGraphicalWindow
patient
Process
and
Entity
instance
Entity
and
InterfaceWindow
holdsDuring
EndFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MaximizedWindowState
holdsDuring
BeginFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MaximizedWindowState
(=>
(
and
(
instance
?OPEN
MinimizingGraphicalWindow
)
(
patient
?OPEN ?WINDOW)
(
instance
?WINDOW
InterfaceWindow
))
(
and
(
holdsDuring
(
EndFn
(
WhenFn
?OPEN))
(
hasGUEState
?WINDOW
GUE_MinimizedState
))
(
holdsDuring
(
BeginFn
(
WhenFn
?OPEN))
(
not
(
hasGUEState
?WINDOW
GUE_MinimizedState
)))))
ComputerInput.kif 2448-2457
instance
Process
and
MinimizingGraphicalWindow
patient
Process
and
Entity
instance
Entity
and
InterfaceWindow
holdsDuring
EndFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MinimizedState
holdsDuring
BeginFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MinimizedState
(=>
(
and
(
instance
?OPEN
ReopeningGraphicalWindow
)
(
patient
?OPEN ?WINDOW)
(
instance
?WINDOW
InterfaceWindow
))
(
and
(
holdsDuring
(
BeginFn
(
WhenFn
?OPEN))
(
hasGUEState
?WINDOW
GUE_MinimizedState
))
(
holdsDuring
(
EndFn
(
WhenFn
?OPEN))
(
not
(
hasGUEState
?WINDOW
GUE_MinimizedState
)))))
ComputerInput.kif 2386-2395
instance
Process
and
ReopeningGraphicalWindow
patient
Process
and
Entity
instance
Entity
and
InterfaceWindow
holdsDuring
BeginFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MinimizedState
holdsDuring
EndFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MinimizedState
(=>
(
and
(
instance
?SELECT
SelectingActiveArea
)
(
patient
?SELECT ?ELEMENT)
(
instance
?ELEMENT
GUIActiveArea
))
(
holdsDuring
(
BeginFn
?SELECT)
(
not
(
hasGUEState
?ELEMENT
GUE_SelectedState
))))
ComputerInput.kif 2200-2207
instance
TimeInterval
and
SelectingActiveArea
patient
TimeInterval
and
Entity
instance
Entity
and
GUIActiveArea
holdsDuring
BeginFn
TimeInterval
and
hasGUEState
Entity
and
GUE_SelectedState
(=>
(
and
(
instance
?SELECT
SelectingActiveArea
)
(
patient
?SELECT ?ELEMENT)
(
instance
?ELEMENT
GUIActiveArea
))
(
holdsDuring
(
EndFn
?SELECT)
(
hasGUEState
?ELEMENT
GUE_SelectedState
)))
ComputerInput.kif 2212-2219
instance
TimeInterval
and
SelectingActiveArea
patient
TimeInterval
and
Entity
instance
Entity
and
GUIActiveArea
holdsDuring
EndFn
TimeInterval
and
hasGUEState
Entity
and
GUE_SelectedState
(=>
(
and
(
instance
?UNMAX
UnmaximizingGraphicalWindow
)
(
patient
?UNMAX ?WINDOW)
(
instance
?WINDOW
InterfaceWindow
))
(
and
(
holdsDuring
(
BeginFn
(
WhenFn
?UNMAX))
(
hasGUEState
?WINDOW
GUE_MaximizedWindowState
))
(
holdsDuring
(
EndFn
(
WhenFn
?UNMAX))
(
not
(
hasGUEState
?WINDOW
GUE_MaximizedWindowState
)))))
ComputerInput.kif 2483-2492
instance
Process
and
UnmaximizingGraphicalWindow
patient
Process
and
Entity
instance
Entity
and
InterfaceWindow
holdsDuring
BeginFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MaximizedWindowState
holdsDuring
EndFn
WhenFn
Process
and
hasGUEState
Entity
and
GUE_MaximizedWindowState
(=>
(
and
(
instance
?WINDOW_A
InterfaceWindow
)
(
instance
?WINDOW_P
InterfaceWindow
)
(
screenOfGUIE
?WINDOW_A ?SCREEN)
(
screenOfGUIE
?WINDOW_P ?SCREEN)
(
hasGUEState
?WINDOW_A
GUE_ActiveState
)
(
not
(
equal
?WINDOW_A ?WINDOW_P)))
(
hasGUEState
?WINDOW_P
GUE_PassiveState
))
ComputerInput.kif 1961-1969
instance
entity
_A and
InterfaceWindow
instance
entity
_P and
InterfaceWindow
screenOfGUIE
entity
_A and
ComputerScreen
screenOfGUIE
entity
_P and
ComputerScreen
hasGUEState
entity
_A and
GUE_ActiveState
equal
entity
_A and
entity
_P
hasGUEState
entity
_P and
GUE_PassiveState
(=>
(
guiElementCovered
?COVERING ?GUIE)
(
and
(
holdsDuring
(
BeginFn
(
WhenFn
?COVERING))
(
or
(
hasGUEState
?GUIE
GUE_PartiallyCoveredState
)
(
hasGUEState
?GUIE
GUE_UncoveredState
)))
(
holdsDuring
(
EndFn
(
WhenFn
?COVERING))
(
hasGUEState
?GUIE
GUE_CoveredState
))))
ComputerInput.kif 2525-2533
guiElementCovered
CoveringGUIElement
and
GUIElement
holdsDuring
BeginFn
WhenFn
CoveringGUIElement
and
hasGUEState
GUIElement
and
GUE_PartiallyCoveredState
hasGUEState
GUIElement
and
GUE_UncoveredState
holdsDuring
EndFn
WhenFn
CoveringGUIElement
and
hasGUEState
GUIElement
and
GUE_CoveredState
(=>
(
guiElementCoveredBy
?GUIE_BOTTOM ?GUIE_TOP)
(
hasGUEState
?GUIE_BOTTOM
GUE_CoveredState
))
ComputerInput.kif 2543-2545
guiElementCoveredBy
entity
_BOTTOM and
entity
_TOP
hasGUEState
entity
_BOTTOM and
GUE_CoveredState
(=>
(
guiElementPartiallyCovered
?ACT ?GUIE)
(
holdsDuring
(
EndFn
(
WhenFn
?ACT))
(
hasGUEState
?GUIE
GUE_PartiallyCoveredState
)))
ComputerInput.kif 2570-2573
guiElementPartiallyCovered
PartiallyCoveringGraphicalWindow
and
GUIElement
holdsDuring
EndFn
WhenFn
PartiallyCoveringGraphicalWindow
and
hasGUEState
GUIElement
and
GUE_PartiallyCoveredState
(=>
(
guiElementPartiallyCovered
?ACT ?GUIE)
(
or
(
holdsDuring
(
BeginFn
(
WhenFn
?ACT))
(
hasGUEState
?GUIE
GUE_UncoveredState
))
(
holdsDuring
(
BeginFn
(
WhenFn
?ACT))
(
hasGUEState
?GUIE
GUE_PartiallyCoveredState
))))
ComputerInput.kif 2578-2584
guiElementPartiallyCovered
PartiallyCoveringGraphicalWindow
and
GUIElement
holdsDuring
BeginFn
WhenFn
PartiallyCoveringGraphicalWindow
and
hasGUEState
GUIElement
and
GUE_UncoveredState
holdsDuring
BeginFn
WhenFn
PartiallyCoveringGraphicalWindow
and
hasGUEState
GUIElement
and
GUE_PartiallyCoveredState
(=>
(
guiElementUncovered
?ACT ?GUIE)
(
holdsDuring
(
EndFn
(
WhenFn
?ACT))
(
hasGUEState
?GUIE
GUE_UncoveredState
)))
ComputerInput.kif 2637-2640
guiElementUncovered
UncoveringGraphicalWindow
and
GUIElement
holdsDuring
EndFn
WhenFn
UncoveringGraphicalWindow
and
hasGUEState
GUIElement
and
GUE_UncoveredState
(=>
(
guiElementUncovered
?ACT ?GUIE)
(
or
(
holdsDuring
(
BeginFn
(
WhenFn
?ACT))
(
hasGUEState
?GUIE
GUE_CoveredState
))
(
holdsDuring
(
BeginFn
(
WhenFn
?ACT))
(
hasGUEState
?GUIE
GUE_PartiallyCoveredState
))))
ComputerInput.kif 2645-2651
guiElementUncovered
UncoveringGraphicalWindow
and
GUIElement
holdsDuring
BeginFn
WhenFn
UncoveringGraphicalWindow
and
hasGUEState
GUIElement
and
GUE_CoveredState
holdsDuring
BeginFn
WhenFn
UncoveringGraphicalWindow
and
hasGUEState
GUIElement
and
GUE_PartiallyCoveredState
(=>
(
hasGUEState
?WIN1
GUE_UncoveredState
)
(
or
(
hasGUEState
?WIN1
GUE_DisplayedState
)
(
hasGUEState
?WIN1
GUE_OffscreenState
)))
ComputerInput.kif 2093-2097
hasGUEState
GUIElement
and
GUE_UncoveredState
hasGUEState
GUIElement
and
GUE_DisplayedState
hasGUEState
GUIElement
and
GUE_OffscreenState
(=>
(
instance
?CURSOR
MouseCursor
)
(
hasGUEState
?CURSOR
GUE_DisplayedState
))
ComputerInput.kif 1987-1989
instance
GUIElement
and
MouseCursor
hasGUEState
GUIElement
and
GUE_DisplayedState
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Display limited to 25 items.
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statement
(
not
(
and
(
hasGUEState
?WINDOW
GUE_NonVisibleState
)
(
hasGUEState
?WINDOW
GUE_ActiveState
)
(
instance
?WINDOW
InterfaceWindow
)))
ComputerInput.kif 2008-2012
~{
hasGUEState
GUIElement
and
GUE_NonVisibleState
} ~{
hasGUEState
GUIElement
and
GUE_ActiveState
} ~{
instance
GUIElement
and
InterfaceWindow
}
(
not
(
and
(
instance
?CURSOR
Cursor
)
(
hasGUEState
?CURSOR
GUE_SelectedState
)))
ComputerInput.kif 2223-2226
~{
instance
GUIElement
and
Cursor
} ~{
hasGUEState
GUIElement
and
GUE_SelectedState
}
(
not
(
and
(
instance
?CURSOR
MouseCursor
)
(
hasGUEState
?CURSOR
GUE_ActiveState
)))
ComputerInput.kif 1949-1952
~{
instance
GUIElement
and
MouseCursor
} ~{
hasGUEState
GUIElement
and
GUE_ActiveState
}
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