Relationships
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process |
The class of things that happen and have temporal parts or stages. Examples include extended events like a football match or a race, actions like Pursuing and Reading, and biological processes. The formal definition is: anything that occurs in time but is not an Object. Note that a Process may have participants 'inside' it which are Objects, such as the players in a football match. In a 4D ontology, a Process is something whose spatiotemporal extent is thought of as dividing into temporal stages roughly perpendicular to the time-axis.
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biological process | A Process embodied in an Organism. |
| chemical process | A ChemicalProcess occurs whenever chemical compounds (CompoundSubstances) are formed or decomposed. For example, reactants disappear as chemical change occurs, and products appear as chemical change occurs. In a chemical change a chemical reaction takes place. Catalysts in a ChemicalProcess may speed up the reaction, but aren't themselves produced or consumed. Examples: rusting of iron and the decomposition of water, induced by an electric current, to gaseous hydrogen and gaseous oxygen. |
| computer process | An instance of ComputerProcess is a process which manipulates data in the computer. |
| creation | The subclass of Process in which something is created. Note that the thing created is specified with the result CaseRole. |
| damaging | The Class of Processes where the agent brings about a situation where the patient no longer functions normally or as intended. |
| geological process | The class of activities that are caused by geological forces and affect geological features, and which may affect the biosphere as well. |
| quantity change | Any InternalChange where a PhysicalQuantity associated with the patient is altered. |
| shape change | The Process of changing the shape of an Object. |
| state change | Any Process where the PhysicalState of part of the patient of the Process changes. |
| surface change | Processes which involve altering the properties that apply to the surface of an Object. |
| tidal process | TidalProcess is the class of daily recurring events in which the water level in a BodyOfWater rises and falls with the changing position between Earth and the Moon. |
| turning off device | Any Process whose result is that the patient of the process is in the state of DeviceOff. In other words, this class covers any process of turning off a device, e.g. turning off the lights, switching off a television set, etc. |
| turning on device | Any Process whose result is that the patient of the process is in the state of DeviceOn. In other words, this class covers any process of turning on a device, e.g. turning on the lights, switching on a television set, etc. |