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  GUE_MinimizedState

Sigma KEE - GUE_MinimizedState
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
GUE minimized state
A GUIElement has a GUE_MinimizedState if has been logically minimized, which means that although it might have an assigned position on the screen, it does not appear on the screen and is can not be made active until it is reopened.
Relationships      
Parents GUE non visible state A GUIElement has a GUE_NonVisibleState if it conceptually exists, but does not appear on a ComputerScreen.
InstancesabstractProperties or qualities as distinguished from any particular embodiment of the properties/qualities in a physical medium. Instances of Abstract can be said to exist in the same sense as mathematical objects such as sets and relations, but they cannot exist at a particular place and time without some physical encoding or embodiment.
 attributeQualities which we cannot or choose not to reify into subclasses of.
 entityThe universal class of individuals. This is the root node of the ontology.
 GU element stateA state possessed by instances of GUIElement. The possible states include GUE_ActiveState, GUE_PassiveState, GUE_DisplayedState, GUE_CoveredState, GUE_UncoveredState, and GUE_PartiallyCoveredState.
 perceptual attributeAny Attribute whose presence is detected by an act of Perception.
 relational attributeAny Attribute that an Entity has by virtue of a relationship that it bears to another Entity or set of Entities, e.g. SocialRoles and PositionalAttributes.
 visual attributeThe Class of visually discernible properties.
Belongs to Class entity


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