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KB Term:  Term intersection
English Word: 

  GUE_MinimizedState

Sigma KEE - GUE_MinimizedState
GUE_MinimizedState(GUE minimized state)

appearance as argument number 1
-------------------------


(contraryAttribute GUE_MinimizedState GUE_ActiveState) ComputerInput.kif 2042-2042 GUE minimized state is the opposite of GUE active state
(documentation GUE_MinimizedState EnglishLanguage "A GUIElement has a GUE_MinimizedState if has been logically minimized, which means that although it might have an assigned position on the screen, it does not appear on the screen and is can not be made active until it is reopened.") ComputerInput.kif 2039-2041
(instance GUE_MinimizedState GUElementState) ComputerInput.kif 2037-2037 GUE minimized state is an instance of GU element state
(subAttribute GUE_MinimizedState GUE_NonVisibleState) ComputerInput.kif 2038-2038 GUE minimized state is a subattribute of GUE non visible state

appearance as argument number 2
-------------------------


(contraryAttribute GUE_MaximizedWindowState GUE_MinimizedState) ComputerInput.kif 2055-2055 GUE maximized window state is the opposite of GUE minimized state
(contraryAttribute GUE_VerticallyMaximizedWindowState GUE_MinimizedState) ComputerInput.kif 2070-2070 GUE vertically maximized window state is the opposite of GUE minimized state
(termFormat EnglishLanguage GUE_MinimizedState "GUE minimized state") domainEnglishFormat.kif 65083-65083

consequent
-------------------------


(=>
    (and
        (instance ?OPEN MinimizingGraphicalWindow)
        (patient ?OPEN ?WINDOW)
        (instance ?WINDOW InterfaceWindow))
    (and
        (holdsDuring
            (EndFn
                (WhenFn ?OPEN))
            (hasGUEState ?WINDOW GUE_MinimizedState))
        (holdsDuring
            (BeginFn
                (WhenFn ?OPEN))
            (not
                (hasGUEState ?WINDOW GUE_MinimizedState)))))
ComputerInput.kif 2451-2460
(=>
    (and
        (instance ?OPEN ReopeningGraphicalWindow)
        (patient ?OPEN ?WINDOW)
        (instance ?WINDOW InterfaceWindow))
    (and
        (holdsDuring
            (BeginFn
                (WhenFn ?OPEN))
            (hasGUEState ?WINDOW GUE_MinimizedState))
        (holdsDuring
            (EndFn
                (WhenFn ?OPEN))
            (not
                (hasGUEState ?WINDOW GUE_MinimizedState)))))
ComputerInput.kif 2389-2398
(=>
    (instance ?GUE GUIElement)
    (or
        (hasGUEState ?GUE GUE_CoveredState)
        (hasGUEState ?GUE GUE_OffscreenState)
        (hasGUEState ?GUE GUE_MinimizedState)
        (hasGUEState ?GUE GUE_DisplayedState)))
ComputerInput.kif 2149-2155


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