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Sigma KEE - GUE_DisplayedState

appearance as argument number 1

(documentation GUE_DisplayedState EnglishLanguage "A GUIElement has a GUE_DisplayedState if it at least partially appears on a ComputerScreen.") ComputerInput.kif 1983-1984
(instance GUE_DisplayedState GUElementState) ComputerInput.kif 1982-1982 GUE_DisplayedState is an instance of GUElementState

appearance as argument number 2

(contraryAttribute GUE_NonVisibleState GUE_DisplayedState) ComputerInput.kif 2014-2014 GUE_NonVisibleState is the opposite of GUE_DisplayedState


    (hasGUEState ?WIN1 GUE_UncoveredState)
        (hasGUEState ?WIN1 GUE_DisplayedState)
        (hasGUEState ?WIN1 GUE_OffscreenState)))
ComputerInput.kif 2093-2097
    (instance ?CURSOR MouseCursor)
    (hasGUEState ?CURSOR GUE_DisplayedState))
ComputerInput.kif 1987-1989
    (instance ?GUE GUIElement)
        (hasGUEState ?GUE GUE_CoveredState)
        (hasGUEState ?GUE GUE_OffscreenState)
        (hasGUEState ?GUE GUE_MinimizedState)
        (hasGUEState ?GUE GUE_DisplayedState)))
ComputerInput.kif 2146-2152

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