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  Object

Sigma KEE - Object

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Object
Corresponds roughly to the class of ordinary objects. Examples include normal physical objects, geographical regions, and locations of Processes, the complement of Objects in the Physical class. In a 4D ontology, an Object is something whose spatiotemporal extent is thought of as dividing into spatial parts roughly parallel to the time-axis.
Relationships      
Parents Physical An entity that has a location in space-time. Note that locations are themselves understood to have a location in space-time.
Children ArtifactAn Object that is the product of a Making.
 AstronomicalBodyThe Class of all astronomical objects of significant size. It includes SelfConnectedObjects like planets, stars, and asteroids, as well as Collections like nebulae, galaxies, and constellations. Note that the planet Earth is an AstronomicalBody, but every Region of Earth is a GeographicArea.
 AutonomousAgentSomething or someone that can act on its own and produce changes in the world.
 CollectionCollections have members like Classes, but, unlike Classes, they have a position in space-time and members can be added and subtracted without thereby changing the identity of the Collection. Some examples are toolkits, repeated actions, football teams, and flocks of sheep.
 ContactSiteA ContactSite is an Object, typically a Place or a Residence or a CommunicationDevice such as a Telephone, that has some kind of address identifier and can serve as a point of contact for a Human or Organization.
 MagnetAny object that emits Magnetism. Note that this includes both NaturalMagnets and Electromagnets and therefore the most specific superclass is Object, since natural magnets are divisible Substances and electromagnets are CorpuscularObjects.
 RegionA topographic location. Regions encompass surfaces of Objects, imaginary places, and GeographicAreas. Note that a Region is the only kind of Object which can be located at itself. Note too that Region is not a subclass of SelfConnectedObject, because some Regions, e.g. archipelagos, have parts which are not connected with one another.
 SelfConnectedObjectA SelfConnectedObject is any Object that does not consist of two or more disconnected parts.
 ShrapnelParts of a Bomb that are designed to spread out from the explosion and cause damage to Humans and objects.
 SphericalObjectAn object with the attribute of being spherical.
 TornadoDamageTornadoDamage is the class of Objects, that are damaged by Tornados.
 過境障礙TransitwayObstacle is the general class of Objects that can act as obstacles to Motion along a Transitway.
 二維物體A real-world physical object with a very flat aspect. This includes drawings on paper, cave paintings and other surface alterations.


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