Browsing Interface
: Welcome guest :
log in
[
Home
| 
Graph
|  ]
KB:
SUMO
Language:
ChineseLanguage
ChinesePinyinWriting
ChineseSimplifiedWriting
ChineseTraditionalLanguage
EnglishLanguage
FrenchLanguage
GermanLanguage
HerbaceousPlant
Hindi
ItalianLanguage
JapaneseLanguage
PortugueseLanguage
SpanishLanguage
SwedishLanguage
WoodyPlant
cb
cz
de
hi
ro
sv
tg
Formal Language:
OWL
SUO-KIF
TPTP
traditionalLogic
KB Term:
Term intersection
English Word:
Any
Noun
Verb
Adjective
Adverb
screenOfGUIE
Sigma KEE - screenOfGUIE
screenOfGUIE
appearance as argument number 1
(
documentation
screenOfGUIE
EnglishLanguage
"(screenOfGUIE ?GUIE ?SCREEN) means that the GUIElement, ?GUIE, is displayed on, or at least logically assigned to be displayed on the
ComputerScreen
, ?SCREEN.")
ComputerInput.kif 875-876
(
domain
screenOfGUIE
1
GUIElement
)
ComputerInput.kif 873-873
域
screenOfGUIE
, 1 and
GUIElement
(
domain
screenOfGUIE
2
ComputerScreen
)
ComputerInput.kif 874-874
域
screenOfGUIE
, 2 and
ComputerScreen
(
instance
screenOfGUIE
BinaryPredicate
)
ComputerInput.kif 872-872
例
screenOfGUIE
and
BinaryPredicate
appearance as argument number 2
(
format
ChineseLanguage
screenOfGUIE
"%1 是 displayed 在 %2 ")
domainEnglishFormat.kif 4466-4466
(
format
ChineseTraditionalLanguage
screenOfGUIE
"%1 是 displayed 在 %2 ")
domainEnglishFormat.kif 4465-4465
(
format
EnglishLanguage
screenOfGUIE
"%1 is displayed on %2")
domainEnglishFormat.kif 4464-4464
(
termFormat
EnglishLanguage
screenOfGUIE
"screen of GUIE")
domainEnglishFormat.kif 65931-65931
antecedent
(=>
(
and
(
hasGUEState
?WIN1
GUE_UncoveredState
)
(
hasGUEState
?WIN1
GUE_MaximizedWindowState
)
(
screenOfGUIE
?WIN1 ?SCREEN)
(
instance
?WIN2
InterfaceWindow
)
(
screenOfGUIE
?WIN2 ?SCREEN)
(
not
(
equal
?WIN1 ?WIN2)))
(
or
(
hasGUEState
?WIN2
GUE_CoveredState
)
(
hasGUEState
?WIN2
GUE_PartiallyCoveredState
)
(
hasGUEState
?WIN2
GUE_OffscreenState
)))
ComputerInput.kif 2120-2131
GUIElement
有
state
GUE_UncoveredState
GUIElement
有
state
GUE_MaximizedWindowState
GUIElement
是
displayed
在
ComputerScreen
例
GUIElement
and
InterfaceWindow
GUIElement
是
displayed
在
ComputerScreen
等於
GUIElement
and
GUIElement
GUIElement
有
state
GUE_CoveredState
GUIElement
有
state
GUE_PartiallyCoveredState
GUIElement
有
state
GUE_OffscreenState
(=>
(
and
(
instance
?CURSOR1
MouseCursor
)
(
instance
?CURSOR2
MouseCursor
)
(
screenOfGUIE
?CURSOR1 ?SCREEN)
(
screenOfGUIE
?CURSOR2 ?SCREEN))
(
equal
?CURSOR1 ?CURSOR2))
ComputerInput.kif 1067-1073
例
GUIElement
and
MouseCursor
例
GUIElement
and
MouseCursor
GUIElement
是
displayed
在
ComputerScreen
GUIElement
是
displayed
在
ComputerScreen
等於
GUIElement
and
GUIElement
(=>
(
and
(
instance
?GUIE1
GUIElement
)
(
instance
?GUIE2
GUIElement
)
(
not
(
instance
?GUIE1
InterfaceWindow
))
(
not
(
instance
?GUIE2
InterfaceWindow
))
(
screenOfGUIE
?GUIE1 ?SCREEN)
(
screenOfGUIE
?GUIE2 ?SCREEN)
(
hasGUEState
?GUIE1
GUE_ActiveState
)
(
hasGUEState
?GUIE2
GUE_ActiveState
))
(
or
(
properPart
?GUIE1 ?GUIE2)
(
properPart
?GUIE2 ?GUIE1)
(
equal
?GUIE1 ?GUIE2)))
ComputerInput.kif 1935-1948
例
GUIElement
and
GUIElement
例
GUIElement
and
GUIElement
例
GUIElement
and
InterfaceWindow
例
GUIElement
and
InterfaceWindow
GUIElement
是
displayed
在
ComputerScreen
GUIElement
是
displayed
在
ComputerScreen
GUIElement
有
state
GUE_ActiveState
GUIElement
有
state
GUE_ActiveState
適當的部分
GUIElement
and
GUIElement
適當的部分
GUIElement
and
GUIElement
等於
GUIElement
and
GUIElement
(=>
(
and
(
instance
?WINDOW
InterfaceWindow
)
(
instance
?GUIE
GUIElement
)
(
screenOfGUIE
?WINDOW ?SCREEN)
(
screenOfGUIE
?GUIE ?SCREEN)
(
not
(
instance
?GUIE
InterfaceWindow
))
(
hasGUEState
?WINDOW
GUE_ActiveState
)
(
hasGUEState
?GUIE
GUE_ActiveState
))
(
properPart
?GUIE ?WINDOW))
ComputerInput.kif 1920-1929
例
GUIElement
and
InterfaceWindow
例
GUIElement
and
GUIElement
GUIElement
是
displayed
在
ComputerScreen
GUIElement
是
displayed
在
ComputerScreen
例
GUIElement
and
InterfaceWindow
GUIElement
有
state
GUE_ActiveState
GUIElement
有
state
GUE_ActiveState
適當的部分
GUIElement
and
GUIElement
(=>
(
and
(
instance
?WINDOW1
InterfaceWindow
)
(
instance
?WINDOW2
InterfaceWindow
)
(
screenOfGUIE
?WINDOW1 ?SCREEN)
(
screenOfGUIE
?WINDOW2 ?SCREEN)
(
hasGUEState
?WINDOW1
GUE_ActiveState
)
(
hasGUEState
?WINDOW1
GUE_ActiveState
))
(
equal
?WINDOW1 ?WINDOW2))
ComputerInput.kif 1896-1904
例
GUIElement
and
InterfaceWindow
例
GUIElement
and
InterfaceWindow
GUIElement
是
displayed
在
ComputerScreen
GUIElement
是
displayed
在
ComputerScreen
GUIElement
有
state
GUE_ActiveState
GUIElement
有
state
GUE_ActiveState
等於
GUIElement
and
GUIElement
(=>
(
and
(
instance
?WINDOW_A
InterfaceWindow
)
(
instance
?WINDOW_P
InterfaceWindow
)
(
screenOfGUIE
?WINDOW_A ?SCREEN)
(
screenOfGUIE
?WINDOW_P ?SCREEN)
(
hasGUEState
?WINDOW_A
GUE_ActiveState
)
(
not
(
equal
?WINDOW_A ?WINDOW_P)))
(
hasGUEState
?WINDOW_P
GUE_PassiveState
))
ComputerInput.kif 1964-1972
例
entity
_A and
InterfaceWindow
例
entity
_P and
InterfaceWindow
entity
_A 是
displayed
在
ComputerScreen
entity
_P 是
displayed
在
ComputerScreen
entity
_A 有
state
GUE_ActiveState
等於
entity
_A and
entity
_P
entity
_P 有
state
GUE_PassiveState
Show simplified definition (without tree view)
Show simplified definition (with tree view)
Show without tree
Sigma web home
Suggested Upper Merged Ontology (SUMO) web home
Sigma version 3.0 is
open source software
produced by
Articulate Software
and its partners