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traditionalLogic
KB Term:
GUE_CoveredState
Sigma KEE - GUE_CoveredState
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GUE_CoveredState
A
GUIElement
has a
GUE_CoveredState
if it does not appear on a
ComputerScreen
and every portion of it on the computer window space (including parts outside the visible window) for which it is defined has something opaque being displayed on a layer conceptually closer to the viewer.
Relationships
Parents
GUE_NonVisibleState
A
GUIElement
has a
GUE_NonVisibleState
if it conceptually exists, but does not appear on a
ComputerScreen
.
Instances
抽象体
这些特质或质量,和任何以物理媒介化身的特质/质量不同。抽象 的实例在意义上,可以说是像数学物体如集合和关系般存在,但是它们不能没有任何物理编码或化身便存在于特定的时间 和地点。
属性
这是我们不能够或选择不去具体化为
Object
的子类别的 质量。
实体
The universal class of individuals. This is the root node of the ontology.
GUElementState
A state possessed by instances of
GUIElement
. The possible states include
GUE_ActiveState
,
GUE_PassiveState
,
GUE_DisplayedState
,
GUE_CoveredState
,
GUE_UncoveredState
, and
GUE_PartiallyCoveredState
.
感知属性
这是指任何经由某种
Perception
来 感应到存在的
Attribute
。
关联属性
这是
Entity
的
Attribute
,属于任何来自 它和另一个
Entity
或 一组
Entity
之间的关系. 如:
SocialRole
和
PositionalAttribute
。
视觉属性
这是通过视觉来识别特质的
Class
。
Belongs to Class
实体
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