GUE_OffscreenState
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appearance as argument number 1 |
(documentation GUE_OffscreenState EnglishLanguage "An InterfaceWindow has a GUE_OffscreenState if all parts of it are outside the logical area displaye on a ComputerScreen. A GUIElement has a GUE_OffscreenState if all parts of it are outside the &$InterfaceWindow which it is in or outside the logical area of the screen. An offscreen InterfaceWindow may not be active, but an offscreen element of a window that is partially on the screen may be.") | ComputerInput.kif 2021-2025 | |
(instance GUE_OffscreenState GUElementState) | ComputerInput.kif 2019-2019 | 例 GUE_OffscreenState and GUElementState |
(subAttribute GUE_OffscreenState GUE_NonVisibleState) | ComputerInput.kif 2020-2020 | 子屬性 GUE_OffscreenState and GUE_NonVisibleState |
appearance as argument number 2 |
(contraryAttribute GUE_MaximizedWindowState GUE_OffscreenState) | ComputerInput.kif 2056-2056 | 相反的屬性 GUE_MaximizedWindowState and GUE_OffscreenState |
(contraryAttribute GUE_VerticallyMaximizedWindowState GUE_OffscreenState) | ComputerInput.kif 2071-2071 | 相反的屬性 GUE_VerticallyMaximizedWindowState and GUE_OffscreenState |
(termFormat EnglishLanguage GUE_OffscreenState "GUE offscreen state") | domainEnglishFormat.kif 64911-64911 |
antecedent |
(=> (and (instance ?GUIE_SM GUIElement) (instance ?GUIE_BIG GUIElement) (properPart ?GUIE_SM ?GUIE_BIG) (hasGUEState ?GUIE_BIG GUE_OffscreenState)) (hasGUEState ?GUIE_SM GUE_OffscreenState)) |
ComputerInput.kif 2029-2035 |
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consequent |