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Sigma KEE - Disgust
KB Term: 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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A negative emotion which guards the body against dangerous foods and microbial infections. The basic physiological disgust has also culturally evolved to incorporate moral disgust which protects the self from nonphysical threats such as moral violations. [Source: OCEAS]
Relationships      
Children AnimalNatureDisgustDisgust elicited by poor hygeine, inappropriate sex, gore or violations of bodily boundaries, and death or the odor of decay. [Source: OCEAS]
 CoreDisgustDisgust elicited by "contaminated" food substances: rotten food, culturally variable "bad" food, certain animals associated with rotten food (maggots, rats), and every body product except tears. [Source: OCEAS]
 InterpersonalDisgustDisgust elicited by contact with others, especially contact with strangers or other individuals or groups we are averse to. [Source: OCEAS]
 MoralDisgustDisgust elicited by some kinds of especially egregious moral violations. [Source: OCEAS]
InstancesAbstractProperties or qualities as distinguished from any particular embodiment of the properties/qualities in a physical medium. Instances of Abstract can be said to exist in the same sense as mathematical objects such as sets and relations, but they cannot exist at a particular place and time without some physical encoding or embodiment.
 AttributeQualities which we cannot or choose not to reify into subclasses of.
 BiologicalAttributeAttributes that apply specifically to instances of OrganicObject (Organism or AnatomicalStructure).
 EmotionalStateThe Class of Attributes that denote emotional states of Organisms.
 EntityLa clase universal de individuos. Es el nodo principal de la ontologĂ­a.
 InternalAttributeAny Attribute of an Entity that is an internal property of the Entity, e.g. its shape, its color, its fragility, etc.
 PsychologicalAttributeAttributes that characterize the mental or behavioral life of an Organism.
 StateOfMindThe class StateOfMind is distinguished from its complement TraitAttribute by the fact that instances of the former are transient while instances of the latter are persistent features of a creature's behavioral/psychological make-up.
Belongs to Class Entity


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