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Sigma KEE - GUE_CoveredState
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GUE_CoveredState
A GUIElement has a GUE_CoveredState if it does not appear on a ComputerScreen and every portion of it on the computer window space (including parts outside the visible window) for which it is defined has something opaque being displayed on a layer conceptually closer to the viewer.
Relationships      
Parents GUE_NonVisibleState A GUIElement has a GUE_NonVisibleState if it conceptually exists, but does not appear on a ComputerScreen.
InstancesAbstractProperties or qualities as distinguished from any particular embodiment of the properties/qualities in a physical medium. Instances of Abstract can be said to exist in the same sense as mathematical objects such as sets and relations, but they cannot exist at a particular place and time without some physical encoding or embodiment.
 AttributeQualities which we cannot or choose not to reify into subclasses of.
 EntityThe universal class of individuals. This is the root node of the ontology.
 GUElementStateA state possessed by instances of GUIElement. The possible states include GUE_ActiveState, GUE_PassiveState, GUE_DisplayedState, GUE_CoveredState, GUE_UncoveredState, and GUE_PartiallyCoveredState.
 PerceptualAttributeAny Attribute whose presence is detected by an act of Perception.
 RelationalAttributeAny Attribute that an Entity has by virtue of a relationship that it bears to another Entity or set of Entities, e.g. SocialRoles and PositionalAttributes.
 VisualAttributeThe Class of visually discernible properties.
Belongs to Class Entity


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