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Sigma KEE - EngineeringComponent
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EngineeringComponent
A fundamental concept that applies in many engineering domains. An EngineeringComponent is an element of a Device that is a physically whole object, such as one might see listed as standard parts in a catalog. The main difference betweeen EngineeringComponents and arbitrary globs of matter is that EngineeringComponents are object-like in a modeling sense. Thus, an EngineeringComponent is not an arbtrary subregion, but a part of a system with a stable identity.
Relationships      
Parents Device A Device is an Artifact whose purpose is to serve as an instrument in a specific subclass of Process.
Children AppleSystemManagementController
 ArtificialSatelliteAn ArtificialSatellite is a Device that orbits the earth in space and performs various functions such as aiding in communication, photographing the earth's surface, and others.
 BroadcastingStationA BroadcastingStation is an engineeringSubcomponent of either a TelevisionSystem or a RadioStation.
 CartridgeCasethe part of a cartridge that holds the bullet
 CommunicationDeviceA CommunicationDevice is a Device which serves at the instrument in a Communication Process by allowing the communicated message to be conveyed between the participants.
 ComputerCable
 ComputerHardwareThe hardware is the physical part of a computer system.
 ComputerPlugA 'male' electrical connection consisting of several Wires in a specific shape and configuration that is designed to carry a specific protocol of signals for transferring DigitalData.
 ComputerPortA 'female' electrical connection consisting of several Wires in a specific shape and configuration that is designed to carry a specific protocol of signals for transferring DigitalData.
 Controllera mechanism that controls the operation of some device
 DriveComponentAn EngineeringComponent whose purpose is to transfer force from one part of a Device to another part.
 EngineeringConnectionAn EngineeringConnection is an EngineeringComponent that represents a connection relationship between two other EngineeringComponents. It is a reification of the Predicate connectedEngineeringComponents. That means that whenever this Predicate holds between two EngineeringComponents, there exists an EngineeringConnection. The practical reason for reifying a relationship is to be able to attach other information about it. For example, one might want to say that a particular connection is associated with some shared parameters, or that it is of a particular type. EngineeringConnections are EngineeringComponents and can therefore be an engineeringSubcomponent of other EngineeringComponents. However, to provide for modular regularity in component systems, EngineeringConnections cannot be connected. For each pair of EngineeringComponents related by connectedEngineeringComponents, there exists at least one EngineeringConnection. However, that object may not be unique, and the same EngineeringConnection may be associated with several pairs of EngineeringComponents.
 FluidCylinderA FluidPowerDevice designed to transform fluid-power energy into mechanical translatory energy.
 FluidPowerDeviceAn EngineeringComponent in function of which play role fluid-power energetical interactions.
 FlywheelAny Device designed to smooth the application of force or keep a Shaft spinning in the absence of other power inputs. It can either be massive or spin quickly (or both), in order to have significant intertia.
 Geara toothed wheel that engages another toothed mechanism in order to change the speed or direction of transmitted motion.
 GearboxA device composed of several gear-trains used to change speed and torque of transmitted motion.
 GearTraina pair of gears that are used to change speed or direction of an angular motion, ideal gear train can be modeled using a transformer.
 GunBarrelThe part of a Gun through which a Projectile travels when it is fired.
 GunStockThe part of a Gun that is placed against the shoulder to absorb some of the recoil action when it is fired.
 GunTriggerThe part of the Gun which is pulled in Shooting the Gun.
 HandleThe part or parts of an Artifact that are designed to be held with the Hands when the Artifact is used or carried.
 HingeAn EngineeringComponent that connects one thing to another in such a way that they can move relative to one another.
 ManifoldA pipe which has several outlets for other pipes that flow into or out of it.
 MechanicalJointA Device that links two parts of a PhysicalSystem and allows them to move in relation to one another. Examples include Hinges, drawer slides and BallJoints.
 RadiatorA Device which is designed for having a Liquid travel through a metal honeycomb, in order to cool the liquid, which in turn is used to cool something else.
 RotorThe Rotating component of a motor, generator or similar Device.
 ShaftA revolving rod that transmits power or motion.
 StatorStationary part of a motor or generator in or around which the rotor revolves.
 SwitchDeviceAn EngineeringComponent which is capable of turning an ElectricDevice on and off.
 TelevisionReceiverA TelevisionReceiver is a Device for receiving television broadcast signals from a TelevisionStation or signals transmitted through a cable from a CableTelevisionSystem.
 ValveA Device that regulates, directs or controls the FlowFn of a Fluid (Gas, Liquid, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. (Wikipedia)
 WingDeviceThe wings of Aircraft, i.e. the parts of Aircraft that allow them to become and remain airborne.
 WireLineA Wire that is designed for conducting electricity.
 WireSpringAn EngineeringComponent consisting of a coil of Wire that returns to its original shape when pulled apart or pressed together.


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