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Sigma KEE - ArtsEntertainmentAndRecreation
KB Term: 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
艺术娱乐和游艺
An Attribute of an Organization, that specifies that the primary business of the organization involves Arts, Entertainment, and Recreation.
Relationships      
Children 娱乐赌博和娱乐业An Attribute of an Organization, that specifies that the primary business of the organization involves Amusement, Gambling, and Recreation Industries.
 博物馆历史遗址和类似机构An Attribute of an Organization, that specifies that the primary business of the organization involves Museums, Historical Sites, and Similar Institutions.
 表演艺术观众体育及相关产业An Attribute of an Organization, that specifies that the primary business of the organization involves Performing Arts, Spectator Sports, and Related Industries.
Instances抽象体这些特质或质量,和任何以物理媒介化身的特质/质量不同。抽象 的实例在意义上,可以说是像数学物体如集合和关系般存在,但是它们不能没有任何物理编码或化身便存在于特定的时间 和地点。
 属性这是我们不能够或选择不去具体化为 Object 的子类别的 质量。
 实体The universal class of individuals. This is the root node of the ontology.
 行业属性IndustryAttribute is a class of Attributes which identify an Organization as belonging to a particular industry type. For example, the company Hallmark has the attribute GreetingCardPublishers.
 关联属性这是 EntityAttribute,属于任何来自 它和另一个 Entity 或 一组 Entity 之间的关系. 如: SocialRolePositionalAttribute
Belongs to Class 实体


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