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Sigma KEE - GamePiece
GamePiece(game piece)bishop, candlepin, castle, chess_piece, chessman, duckpin, headpin, horse, king, kingpin, knight, man, ninepin, one-spot, pawn, piece, queen, rook, skittle, skittle_pin, tenpin

appearance as argument number 1
-------------------------


(documentation GamePiece EnglishLanguage "A GameArtifact that is moved around in a game area.") Mid-level-ontology.kif 17929-17930
(subclass GamePiece GameArtifact) Mid-level-ontology.kif 17928-17928 Game piece is a subclass of game artifact

appearance as argument number 2
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(subclass Ball GamePiece) Mid-level-ontology.kif 17936-17936 Ball is a subclass of game piece
(subclass Football GamePiece) Sports.kif 344-344 Foot ball is a subclass of game piece
(subclass GameDie GamePiece) Mid-level-ontology.kif 17932-17932 Game die is a subclass of game piece
(subclass RugbyBall GamePiece) Sports.kif 324-324 Rugby ball is a subclass of game piece
(termFormat ChineseLanguage GamePiece "游戏片") domainEnglishFormat.kif 25494-25494 Rugby ball is a subclass of game piece
(termFormat ChineseTraditionalLanguage GamePiece "遊戲片") domainEnglishFormat.kif 25493-25493 Rugby ball is a subclass of game piece
(termFormat EnglishLanguage GamePiece "game piece") domainEnglishFormat.kif 25492-25492 Rugby ball is a subclass of game piece

appearance as argument number 3
-------------------------


(disjointDecomposition GameArtifact GameBoard GamePiece) Mid-level-ontology.kif 17905-17905 Game artifact is disjointly decomposed into game board and game piece

consequent
-------------------------


(=>
    (and
        (instance ?GOAL GameGoal)
        (instrument ?GAME ?GOAL)
        (instance ?GAME Game)
        (subProcess ?SCORE ?GAME)
        (instance ?SCORE Score))
    (exists (?PIECE ?TIME)
        (and
            (instance ?PIECE GamePiece)
            (patient ?SCORE ?PIECE)
            (temporalPart ?TIME
                (WhenFn ?SCORE))
            (holdsDuring ?TIME
                (located ?PIECE ?GOAL)))))
Mid-level-ontology.kif 17979-17991
(=>
    (instance ?SHOT GameShot)
    (exists (?PIECE)
        (and
            (instance ?PIECE GamePiece)
            (patient ?SHOT ?PIECE))))
Mid-level-ontology.kif 17954-17959


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