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Sigma KEE - GameGoal
GameGoal(game goal)goal

appearance as argument number 1
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(documentation GameGoal EnglishLanguage "The location where a GameShot must end up if it is to constitute a Score.") Mid-level-ontology.kif 17266-17267
(subclass GameGoal GameArtifact) Mid-level-ontology.kif 17265-17265 Game goal is a subclass of game artifact

appearance as argument number 2
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(termFormat ChineseLanguage GameGoal "游戏目标") domainEnglishFormat.kif 25494-25494
(termFormat ChineseTraditionalLanguage GameGoal "遊戲目標") domainEnglishFormat.kif 25493-25493
(termFormat EnglishLanguage GameGoal "game goal") domainEnglishFormat.kif 25492-25492

antecedent
-------------------------


(=>
    (and
        (instance ?GOAL GameGoal)
        (instrument ?GAME ?GOAL)
        (instance ?GAME Game)
        (subProcess ?SCORE ?GAME)
        (instance ?SCORE Score))
    (exists (?PIECE ?TIME)
        (and
            (instance ?PIECE GamePiece)
            (patient ?SCORE ?PIECE)
            (temporalPart ?TIME
                (WhenFn ?SCORE))
            (holdsDuring ?TIME
                (located ?PIECE ?GOAL)))))
Mid-level-ontology.kif 17269-17281


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