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KB Term:  Term intersection
English Word: 

Sigma KEE - GUE_CoveredState
GUE_CoveredState(GUE covered state)

appearance as argument number 1
-------------------------


(contraryAttribute GUE_CoveredState GUE_SelectedState) ComputerInput.kif 2187-2187 GUE covered state is the opposite of GUE selected state
(contraryAttribute GUE_CoveredState GUE_UncoveredState GUE_PartiallyCoveredState) ComputerInput.kif 2115-2115 GUE covered state is the opposite of GUE uncovered state
(documentation GUE_CoveredState EnglishLanguage "A GUIElement has a GUE_CoveredState if it does not appear on a ComputerScreen and every portion of it on the computer window space (including parts outside the visible window) for which it is defined has something opaque being displayed on a layer conceptually closer to the viewer.") ComputerInput.kif 2075-2078 GUE covered state is the opposite of GUE uncovered state
(instance GUE_CoveredState GUElementState) ComputerInput.kif 2073-2073 GUE covered state is an instance of GU element state
(subAttribute GUE_CoveredState GUE_NonVisibleState) ComputerInput.kif 2074-2074 GUE covered state is a subattribute of GUE non visible state

appearance as argument number 2
-------------------------


(termFormat EnglishLanguage GUE_CoveredState "GUE covered state") domainEnglishFormat.kif 64951-64951

antecedent
-------------------------


(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_CoveredState))
    (hasGUEState ?GUIE_SM GUE_CoveredState))
ComputerInput.kif 2082-2088

consequent
-------------------------


(=>
    (and
        (hasGUEState ?WIN1 GUE_UncoveredState)
        (hasGUEState ?WIN1 GUE_MaximizedWindowState)
        (screenOfGUIE ?WIN1 ?SCREEN)
        (instance ?WIN2 InterfaceWindow)
        (screenOfGUIE ?WIN2 ?SCREEN)
        (not
            (equal ?WIN1 ?WIN2)))
    (or
        (hasGUEState ?WIN2 GUE_CoveredState)
        (hasGUEState ?WIN2 GUE_PartiallyCoveredState)
        (hasGUEState ?WIN2 GUE_OffscreenState)))
ComputerInput.kif 2120-2131
(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_CoveredState))
    (hasGUEState ?GUIE_SM GUE_CoveredState))
ComputerInput.kif 2082-2088
(=>
    (guiElementCovered ?COVERING ?GUIE)
    (and
        (holdsDuring
            (BeginFn
                (WhenFn ?COVERING))
            (or
                (hasGUEState ?GUIE GUE_PartiallyCoveredState)
                (hasGUEState ?GUIE GUE_UncoveredState)))
        (holdsDuring
            (EndFn
                (WhenFn ?COVERING))
            (hasGUEState ?GUIE GUE_CoveredState))))
ComputerInput.kif 2529-2537
(=>
    (guiElementCoveredBy ?GUIE_BOTTOM ?GUIE_TOP)
    (hasGUEState ?GUIE_BOTTOM GUE_CoveredState))
ComputerInput.kif 2547-2549
(=>
    (guiElementUncovered ?ACT ?GUIE)
    (or
        (holdsDuring
            (BeginFn
                (WhenFn ?ACT))
            (hasGUEState ?GUIE GUE_CoveredState))
        (holdsDuring
            (BeginFn
                (WhenFn ?ACT))
            (hasGUEState ?GUIE GUE_PartiallyCoveredState))))
ComputerInput.kif 2649-2655
(=>
    (instance ?GUE GUIElement)
    (or
        (hasGUEState ?GUE GUE_CoveredState)
        (hasGUEState ?GUE GUE_OffscreenState)
        (hasGUEState ?GUE GUE_MinimizedState)
        (hasGUEState ?GUE GUE_DisplayedState)))
ComputerInput.kif 2149-2155


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