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Sigma KEE - Maneuver
Maneuver(策略)

appearance as argument number 1
-------------------------


(documentation Maneuver ChineseLanguage "这是在 Contest 中的一个有意的举动或出击。在很多的情况 下,Maneuver 是为了赢取 Contest 所实现策略的一部分,但是它也有可能只是整个 Contest 的一种随意 或者是半随意的一部分,例如:棒球比赛中的局。") chinese_format.kif 3301-3303
(documentation Maneuver EnglishLanguage "An intentional move or play within a Contest. In many cases, a Maneuver is a realization of part of a strategy for winning the Contest, but it also may be just an arbitrary or semi-arbitrary division of the overarching Contest, e.g. innings in a baseball game.") Merge.kif 13386-13389
(externalImage Maneuver "http://upload.wikimedia.org/wikipedia/commons/2/ 25/ Fiji_Cook_Island_rugby.jpg") pictureList.kif 11395-11395
(externalImage Maneuver "http://upload.wikimedia.org/wikipedia/commons/d/ d2/ Football4.png") pictureList.kif 10110-10110
(externalImage Maneuver "http://upload.wikimedia.org/wikipedia/commons/f/ fd/ STS-120_backflip_maneuver.jpg") pictureList.kif 11396-11396
(subclass Maneuver IntentionalProcess) Merge.kif 13385-13385 策略意図的なプロセスsubclass では %n

appearance as argument number 2
-------------------------


(subclass Ambush Maneuver) Mid-level-ontology.kif 21751-21751 Ambush策略subclass では %n
(subclass Attack Maneuver) Merge.kif 13398-13398 Attack策略subclass では %n
(subclass BaseballInning Maneuver) Sports.kif 757-757 BaseballInning策略subclass では %n
(subclass BaseballManeuver Maneuver) Sports.kif 684-684 BaseballManeuver策略subclass では %n
(subclass Blockade Maneuver) Mid-level-ontology.kif 21771-21771 Blockade策略subclass では %n
(subclass Catching Maneuver) Mid-level-ontology.kif 17102-17102 Catching策略subclass では %n
(subclass DefensiveManeuver Maneuver) Merge.kif 13420-13420 DefensiveManeuver策略subclass では %n
(subclass DirectActionActivity Maneuver) MilitaryProcesses.kif 390-390 DirectActionActivity策略subclass では %n
(subclass FootballManeuver Maneuver) Sports.kif 815-815 FootballManeuver策略subclass では %n
(subclass GameShot Maneuver) Mid-level-ontology.kif 17020-17020 GameShot策略subclass では %n
(subclass GolfManeuver Maneuver) Sports.kif 938-938 GolfManeuver策略subclass では %n
(subclass MilitaryManeuver Maneuver) Mid-level-ontology.kif 21797-21797 MilitaryManeuver策略subclass では %n
(termFormat ChineseLanguage Maneuver "竞争招数") chinese_format.kif 1215-1215
(termFormat EnglishLanguage Maneuver "maneuver") english_format.kif 1651-1651
(termFormat FrenchLanguage Maneuver "manoeuvre") french_format.kif 893-893
(termFormat Hindi Maneuver "yuddhaabhinaya") terms-hindi.txt 426-426
(termFormat ItalianLanguage Maneuver "Stratagemma") terms-it.txt 429-429
(termFormat JapaneseLanguage Maneuver "策略") japanese_format.kif 2577-2577
(termFormat PortugueseLanguage Maneuver "Manobra") portuguese_format.kif 845-845
(termFormat cb Maneuver "maniobra") terms-cb.txt 431-431
(termFormat cz Maneuver "maneuver") terms-cz.txt 465-465
(termFormat ro Maneuver "manevrã") relations-ro.kif 914-914
(termFormat tg Maneuver "Maneobra") terms-tg.txt 430-430

antecedent
-------------------------


(=>
    (and
        (instance ?MANEUVER Maneuver)
        (instance ?CONTEST ViolentContest)
        (subProcess ?MANEUVER ?CONTEST))
    (or
        (instance ?MANEUVER Attack)
        (instance ?MANEUVER DefensiveManeuver)))
Merge.kif 13442-13449
(=>
    (instance ?MOVE Maneuver)
    (exists (?CONTEST)
        (and
            (instance ?CONTEST Contest)
            (subProcess ?MOVE ?CONTEST))))
Merge.kif 13391-13396

consequent
-------------------------


(=>
    (and
        (instance ?SP SportsPlay)
        (realization ?P ?SP))
    (exists (?S)
        (and
            (instance ?S TeamSport)
            (instance ?P Maneuver)
            (subProcess ?P ?S))))
Mid-level-ontology.kif 16643-16651
(=>
    (instance ?X VideoGamePlayer)
    (hasPurpose ?X
        (exists (?GAME ?RL ?MOVE ?CONTROLLER ?PLAYER)
            (and
                (instance ?GAME VideoGame)
                (instrument ?GAME ?X)
                (agent ?GAME ?PLAYER)
                (instance ?MOVE Maneuver)
                (instrument ?MOVE ?CONTROLLER)
                (agent ?MOVE ?PLAYER)
                (subProcess ?MOVE ?GAME)
                (part ?CONTROLLER ?X)
                (instance ?RL RadiatingLight)
                (agent ?RL ?X)
                (patient ?RL ?GAME)))))
Mid-level-ontology.kif 25888-25903


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