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Sigma KEE - Left
dexter, larboard, left, left-hand, left_stage, near, nigh, port, sinister, sinistral, sinistrorsal, sinistrorse, stage_left

appearance as argument number 1

(documentation Left ChineseLanguage "这是一个由左/右模式所衍生的 PositionalAttribute。注:这是 指直接在左边,也就是说如果一个物体在另外一个物体的左边的话,那么这两个物体的投影就会交叠。") chinese_format.kif 3824-3825
(documentation Left EnglishLanguage "This PositionalAttribute is derived from the left/ right schema. Note that this means directly to the left, so that, if one object is to the left of another, then the projections of the two objects overlap.") Merge.kif 17111-17114
(externalImage Left "") pictureList.kif 10094-10094
(instance Left AntiSymmetricPositionalAttribute) Merge.kif 17110-17110 Left is an instance of anti-symmetric positional attribute
(instance Left PositionalAttribute) Merge.kif 17109-17109 Left is an instance of positional attribute

appearance as argument number 2

(contraryAttribute Right Left) Merge.kif 17118-17118 Right is the opposite of left
(termFormat ChineseLanguage Left "左") domainEnglishFormat.kif 33761-33761
(termFormat ChineseTraditionalLanguage Left "左") domainEnglishFormat.kif 33760-33760
(termFormat EnglishLanguage Left "left") domainEnglishFormat.kif 33759-33759
(termFormat tg Left "kaliwa") terms-tg.txt 536-536


        (orientation ?X ?Y Right)
        (orientation ?Z ?Y Left))
    (orientation ?X ?Z Right))
Merge.kif 16931-16935


    (orientation ?OBJ1 ?OBJ2 Right)
    (orientation ?OBJ2 ?OBJ1 Left))
Merge.kif 17124-17126 An object is right to another object if and only if the other object is left to the object
        (instance ?MID MiddleCIButton)
        (component ?MID ?DEV)
        (instance ?DEV ComputerInputDevice))
    (exists (?LEFT ?RIGHT)
            (instance ?RIGHT RightCIButton)
            (instance ?LEFT LeftCIButton)
            (component ?RIGHT ?DEV)
            (component ?LEFT ?DEV)
            (between ?LEFT ?MID ?RIGHT)
            (orientation ?MID ?LEFT Left)
            (orientation ?MID ?RIGHT Right))))
ComputerInput.kif 224-237
        (instance ?RIGHT PhysicalRightCIButton)
        (component ?RIGHT ?DEV)
        (instance ?DEV ComputerInputDevice))
    (exists (?LEFT)
            (instance ?LEFT PhysicalLeftCIButton)
            (component ?LEFT ?DEV)
            (orientation ?RIGHT ?LEFT Left))))
ComputerInput.kif 204-213


(subclass LeftArm
    (BodySideFn Left Arm))
Medicine.kif 2858-2858 Left arm is a subclass of the left arm
(subclass LeftEar
    (BodySideFn Left Ear))
Medicine.kif 2876-2876 Left ear is a subclass of the left ear
(subclass LeftElbow
    (BodySideFn Left Elbow))
Medicine.kif 2864-2864 Left elbow is a subclass of the left elbow
(subclass LeftEye
    (BodySideFn Left Eye))
Medicine.kif 2882-2882 Left eye is a subclass of the left eye
(subclass LeftFoot
    (BodySideFn Left Foot))
Medicine.kif 2924-2924 Left foot is a subclass of the left foot
(subclass LeftHand
    (BodySideFn Left Hand))
Medicine.kif 2888-2888 Left hand is a subclass of the left hand
(subclass LeftHip
    (BodySideFn Left Hip))
Medicine.kif 2918-2918 Left hip is a subclass of the left Hip
(subclass LeftKidney
    (BodySideFn Left Kidney))
Medicine.kif 2900-2900 Left kidney is a subclass of the left kidney
(subclass LeftKnee
    (BodySideFn Left Knee))
Medicine.kif 2912-2912 Left knee is a subclass of the left knee
(subclass LeftLeg
    (BodySideFn Left Leg))
Medicine.kif 2906-2906 Left leg is a subclass of the left leg
(subclass LeftLung
    (BodySideFn Left Lung))
Medicine.kif 2894-2894 Left lung is a subclass of the left lung
(subclass LeftShoulder
    (BodySideFn Left Shoulder))
Medicine.kif 2870-2870 Left shoulder is a subclass of the left shoulder
(subclass LeftThigh
        (BodySideFn Left ThighMuscle)))
Medicine.kif 2930-2930 Left thigh is a subclass of BodyAreaFn the left quadriceps

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Sigma version 3.0 is open source software produced by Articulate Software and its partners