GUE_DisplayedState |
appearance as argument number 1 |
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(documentation GUE_DisplayedState EnglishLanguage "A GUIElement has a GUE_DisplayedState if it at least partially appears on a ComputerScreen.") | ComputerInput.kif 1983-1984 | |
(instance GUE_DisplayedState GUElementState) | ComputerInput.kif 1982-1982 | GUE_DisplayedState is an instance of GUElementState |
appearance as argument number 2 |
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(contraryAttribute GUE_NonVisibleState GUE_DisplayedState) | ComputerInput.kif 2014-2014 | GUE_NonVisibleState is the opposite of GUE_DisplayedState |
consequent |
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(=> (hasGUEState ?WIN1 GUE_UncoveredState) (or (hasGUEState ?WIN1 GUE_DisplayedState) (hasGUEState ?WIN1 GUE_OffscreenState))) |
ComputerInput.kif 2093-2097 |
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(=> (instance ?CURSOR MouseCursor) (hasGUEState ?CURSOR GUE_DisplayedState)) |
ComputerInput.kif 1987-1989 |
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(=> (instance ?GUE GUIElement) (or (hasGUEState ?GUE GUE_CoveredState) (hasGUEState ?GUE GUE_OffscreenState) (hasGUEState ?GUE GUE_MinimizedState) (hasGUEState ?GUE GUE_DisplayedState))) |
ComputerInput.kif 2146-2152 |
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