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Sigma KEE - GameGoal
GameGoal(游戏目标)

appearance as argument number 1
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(documentation GameGoal EnglishLanguage "The location where a GameShot must end up if it is to constitute a Score.") Mid-level-ontology.kif 16491-16492
(subclass GameGoal GameArtifact) Mid-level-ontology.kif 16490-16490 游戏目标游戏神器subclass

appearance as argument number 2
-------------------------


(termFormat ChineseLanguage GameGoal "游戏目标") domainEnglishFormat.kif 25455-25455
(termFormat ChineseTraditionalLanguage GameGoal "遊戲目標") domainEnglishFormat.kif 25454-25454
(termFormat EnglishLanguage GameGoal "game goal") domainEnglishFormat.kif 25453-25453

antecedent
-------------------------


(=>
    (and
        (instance ?GOAL GameGoal)
        (instrument ?GAME ?GOAL)
        (instance ?GAME Game)
        (subProcess ?SCORE ?GAME)
        (instance ?SCORE Score))
    (exists (?PIECE ?TIME)
        (and
            (instance ?PIECE GamePiece)
            (patient ?SCORE ?PIECE)
            (temporalPart ?TIME
                (WhenFn ?SCORE))
            (holdsDuring ?TIME
                (located ?PIECE ?GOAL)))))
Mid-level-ontology.kif 16494-16506


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