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  GUIElement

Sigma KEE - GUIElement
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
GUI element
A GUIElement is an image on a ComputerScreen that a user uses to interact with a GraphicalUserInterface. The type of interaction depends upon the type of element and type of screen.
Relationships      
Parents image Instances of Image are VisualContentBearingObjects that convey their meaning primarily in non-textual form.
  UI element A UIElement is a feature that a user uses to interact with a UserInterface. The type of interaction depends upon the type of element and type of screen.
Children banner notificationBanners are displayed for a short period of time in the upper right corner of the Mac's screen, and then slide off to the right. The icon of the application is displayed on the left side of the banner, while the message from the application will be displayed on the right side.
 cursorA Cursor is a GUIElement designed for a user to move around a computer screen. A cursor can have different visual forms and may change in appearance depending upon the current type of graphical interaction. A TextCursor locates an active area for inserting or deleting text and is more limited in its movement than a MouseCursor. Both a mouse cursor and a text cursor may be visible at the same time.
 GUI active areaA GUIActiveArea is a (normally rectangular) GUIElement which a user can make active (change its state to GUI_ActiveState), select, and interact with.
 dockA GUIElement of persistent Icons along one side of the screen.
 interface windowAn InterfaceWindow is a GUIElement that covers a (normally rectangular region of a computer screen. Each window has an image which covers its whole area and a level of transparency. A region of the screen may be covered by one or more InterfaceWindows in a specified order with the ``top'' window visible, and those sequentially underneigth visible only to the extent that the window(s) above them are partially or wholely transparent. An interface window is ``active'' if the state of the GUI is such that user input is automatically set to it.
 text boxA TextBox is a (normally rectangular) GUIElement which displays and/or accepts input of text.


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