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KB Term:  Term intersection
English Word: 

  Joystick

Sigma KEE - Joystick
Joystick(joystick)joystick

appearance as argument number 1
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(subclass Joystick ComputerInputDevice) ComputerInput.kif 615-615 Joystick is a subclass of computer input device
(documentation Joystick EnglishLanguage "A type of ComputerInputDevice with a stick that can be activated to control a cursor in the X and Y directions. A Joystick may or may not have an attached button for clicking.") ComputerInput.kif 617-620 Joystick is a subclass of computer input device
(disjoint Joystick Trackball) ComputerInput.kif 629-629 Joystick is disjoint from trackball

appearance as argument number 2
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(termFormat EnglishLanguage Joystick "joystick") domainEnglishFormat.kif 65059-65059

antecedent
-------------------------


(=>
    (and
        (instance ?ACT UserDirectAction)
        (patient ?ACT ?JOYSTICK)
        (instance ?JOYSTICK Joystick))
    (instance ?ACT JoystickMotion))
ComputerInput.kif 1661-1666 If X is an instance of user direct action, Y is a patient of X, and Y is an instance of joystick, then X is an instance of joystick motion

consequent
-------------------------


(=>
    (instance ?ACT JoystickMotion)
    (exists (?JOYSTICK)
        (and
            (patient ?ACT ?JOYSTICK)
            (instance ?JOYSTICK Joystick))))
ComputerInput.kif 1654-1659 If X is an instance of joystick motion, then there exists Y such that Y is a patient of X and Y is an instance of joystick


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