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KB Term:  Term intersection
English Word: 

  GamePiece

Sigma KEE - GamePiece
GamePiece(game piece)bishop, candlepin, castle, chess_piece, chessman, duckpin, headpin, horse, king, kingpin, knight, man, ninepin, one-spot, pawn, piece, queen, rook, skittle, skittle_pin, tenpin

appearance as argument number 1
-------------------------


(subclass GamePiece GameArtifact) Mid-level-ontology.kif 18618-18618 Game piece is a subclass of game artifact
(documentation GamePiece EnglishLanguage "A GameArtifact that is moved around in a game area.") Mid-level-ontology.kif 18619-18620 Game piece is a subclass of game artifact

appearance as argument number 2
-------------------------


(subclass GameDie GamePiece) Mid-level-ontology.kif 18622-18622 Game die is a subclass of game piece
(subclass Ball GamePiece) Mid-level-ontology.kif 18626-18626 Ball is a subclass of game piece
(subclass RugbyBall GamePiece) Sports.kif 336-336 Rugby ball is a subclass of game piece
(subclass Football GamePiece) Sports.kif 356-356 Foot ball is a subclass of game piece
(termFormat EnglishLanguage GamePiece "game piece") domainEnglishFormat.kif 25468-25468 Foot ball is a subclass of game piece
(termFormat ChineseTraditionalLanguage GamePiece "遊戲片") domainEnglishFormat.kif 25469-25469 Foot ball is a subclass of game piece
(termFormat ChineseLanguage GamePiece "游戏片") domainEnglishFormat.kif 25470-25470 Foot ball is a subclass of game piece

appearance as argument number 3
-------------------------


(disjointDecomposition GameArtifact GameBoard GamePiece) Mid-level-ontology.kif 18595-18595 Game artifact is disjointly decomposed into game board and game piece

consequent
-------------------------


(=>
    (instance ?SHOT GameShot)
    (exists (?PIECE)
        (and
            (instance ?PIECE GamePiece)
            (patient ?SHOT ?PIECE))))
Mid-level-ontology.kif 18644-18649 If X is an instance of game shot, then there exists Y such that Y is an instance of game piece and Y is a patient of X
(=>
    (and
        (instance ?GOAL GameGoal)
        (instrument ?GAME ?GOAL)
        (instance ?GAME Game)
        (subProcess ?SCORE ?GAME)
        (instance ?SCORE Score))
    (exists (?PIECE ?TIME)
        (and
            (instance ?PIECE GamePiece)
            (patient ?SCORE ?PIECE)
            (temporalPart ?TIME
                (WhenFn ?SCORE))
            (holdsDuring ?TIME
                (located ?PIECE ?GOAL)))))
Mid-level-ontology.kif 18669-18681 If X is an instance of game goal, X is an instrument for Y, Y is an instance of game, Z is a subprocess of Y, and Z is an instance of score, then there exist W, V such that W is an instance of game piece, W is a patient of Z, V is a part of the time of existence of Z, and W is located at X holds during V


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