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Sigma KEE - GUIElement
GUIElement(GUI element)

appearance as argument number 1
-------------------------


(subclass GUIElement Image) ComputerInput.kif 880-880 GUI element is a subclass of image
(subclass GUIElement UIElement) ComputerInput.kif 881-881 GUI element is a subclass of UI element
(documentation GUIElement EnglishLanguage "A GUIElement is an image on a ComputerScreen that a user uses to interact with a GraphicalUserInterface. The type of interaction depends upon the type of element and type of screen.") ComputerInput.kif 882-884 GUI element is a subclass of UI element

appearance as argument number 2
-------------------------


(disjoint TextualComputerMenu GUIElement) ComputerInput.kif 885-885 Textual computer menu is disjoint from GUI element
(termFormat EnglishLanguage GUIElement "GUI element") ComputerInput.kif 886-886 Textual computer menu is disjoint from GUI element
(subclass GUIActiveArea GUIElement) ComputerInput.kif 894-894 GUI active area is a subclass of GUI element
(subclass Cursor GUIElement) ComputerInput.kif 1062-1062 Cursor is a subclass of GUI element
(subclass InterfaceWindow GUIElement) ComputerInput.kif 1091-1091 Interface window is a subclass of GUI element
(subclass TextBox GUIElement) ComputerInput.kif 1117-1117 Text box is a subclass of GUI element
(subclass BannerNotification GUIElement) ComputingBrands.kif 2180-2180 Banner is a subclass of GUI element
(subclass GUIDock GUIElement) ComputingBrands.kif 2532-2532 Dock is a subclass of GUI element

appearance as argument number 3
-------------------------


(domain screenOfGUIE 1 GUIElement) ComputerInput.kif 889-889 The number 1 argument of screen of GUIE is an instance of GUI element
(domain hasGUEState 1 GUIElement) ComputerInput.kif 1899-1899 The number 1 argument of has GUE state is an instance of GUI element
(domain guiElementCovered 2 GUIElement) ComputerInput.kif 2532-2532 The number 2 argument of GUI element covered is an instance of GUI element
(domain guiElementCoveredBy 1 GUIElement) ComputerInput.kif 2557-2557 The number 1 argument of GUI element covered by is an instance of GUI element
(domain guiElementCoveredBy 2 GUIElement) ComputerInput.kif 2558-2558 The number 2 argument of GUI element covered by is an instance of GUI element
(domain guiElementPartiallyCovered 2 GUIElement) ComputerInput.kif 2573-2573 The number 2 argument of GUI element partially covered is an instance of GUI element
(domain guiElementPartiallyCoveredBy 1 GUIElement) ComputerInput.kif 2608-2608 The number 1 argument of GUI element partially covered by is an instance of GUI element
(domain guiElementPartiallyCoveredBy 2 GUIElement) ComputerInput.kif 2609-2609 The number 2 argument of GUI element partially covered by is an instance of GUI element
(domain guiElementUncovered 2 GUIElement) ComputerInput.kif 2641-2641 The number 2 argument of GUI element uncovered is an instance of GUI element

antecedent
-------------------------


(=>
    (and
        (instance ?GUIE1 GUIElement)
        (hasGUEState ?GUIE1 GUE_ActiveState)
        (properPart ?GUIE1 ?GUIE2)
        (instance ?GUIE2 GUIElement))
    (hasGUEState ?GUIE2 GUE_ActiveState))
ComputerInput.kif 1925-1931 If X is an instance of GUI element, X has state GUE active state, X is a proper part of Y, and Y is an instance of GUI element, then Y has state GUE active state
(=>
    (and
        (instance ?WINDOW InterfaceWindow)
        (instance ?GUIE GUIElement)
        (screenOfGUIE ?WINDOW ?SCREEN)
        (screenOfGUIE ?GUIE ?SCREEN)
        (not
            (instance ?GUIE InterfaceWindow))
        (hasGUEState ?WINDOW GUE_ActiveState)
        (hasGUEState ?GUIE GUE_ActiveState))
    (properPart ?GUIE ?WINDOW))
ComputerInput.kif 1936-1945 If All of the following hold: (1) X is an instance of interface window (2) Y is an instance of GUI element (3) X is displayed on Z (4) Y is displayed on Z (5) Y is not an instance of interface window (6) X has state GUE active state (7) Y has state GUE active state, then Y is a proper part of X
(=>
    (and
        (instance ?GUIE1 GUIElement)
        (instance ?GUIE2 GUIElement)
        (not
            (instance ?GUIE1 InterfaceWindow))
        (not
            (instance ?GUIE2 InterfaceWindow))
        (screenOfGUIE ?GUIE1 ?SCREEN)
        (screenOfGUIE ?GUIE2 ?SCREEN)
        (hasGUEState ?GUIE1 GUE_ActiveState)
        (hasGUEState ?GUIE2 GUE_ActiveState))
    (or
        (properPart ?GUIE1 ?GUIE2)
        (properPart ?GUIE2 ?GUIE1)
        (equal ?GUIE1 ?GUIE2)))
ComputerInput.kif 1951-1964 If All of the following hold: (1) X is an instance of GUI element (2) Y is an instance of GUI element (3) X is not an instance of interface window (4) Y is not an instance of interface window (5) X is displayed on Z (6) Y is displayed on Z (7) X has state GUE active state (8) Y has state GUE active state, then At least one of the following holds: (1) X is a proper part of Y (2) Y is a proper part of X (3) equal X and Y
(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_PassiveState))
    (hasGUEState ?GUIE_SM GUE_PassiveState))
ComputerInput.kif 1993-1999 If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE passive state, then ?GUIE_SM has state GUE passive state
(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_NonVisibleState))
    (hasGUEState ?GUIE_SM GUE_NonVisibleState))
ComputerInput.kif 2017-2023 If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE non visible state, then ?GUIE_SM has state GUE non visible state
(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_OffscreenState))
    (hasGUEState ?GUIE_SM GUE_OffscreenState))
ComputerInput.kif 2045-2051 If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE offscreen state, then ?GUIE_SM has state GUE offscreen state
(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_CoveredState))
    (hasGUEState ?GUIE_SM GUE_CoveredState))
ComputerInput.kif 2098-2104 If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE covered state, then ?GUIE_SM has state GUE covered state
(=>
    (instance ?GUE GUIElement)
    (or
        (hasGUEState ?GUE GUE_CoveredState)
        (hasGUEState ?GUE GUE_OffscreenState)
        (hasGUEState ?GUE GUE_MinimizedState)
        (hasGUEState ?GUE GUE_DisplayedState)))
ComputerInput.kif 2165-2171 If X is an instance of GUI element, then At least one of the following holds: (1) X has state GUE covered state (2) X has state GUE offscreen state (3) X has state GUE minimized state (4) X has state GUE displayed state
(=>
    (and
        (instance ?ACT ActivatingUIElement)
        (patient ?ACT ?GUIE)
        (instance ?GUIE GUIElement))
    (and
        (holdsDuring
            (EndFn ?ACT)
            (hasGUEState ?GUIE GUE_ActiveState))
        (holdsDuring
            (BeginFn ?ACT)
            (not
                (hasGUEState ?GUIE GUE_ActiveState)))))
ComputerInput.kif 2284-2293 If X is an instance of activating UI element, Y is a patient of X, and Y is an instance of GUI element, then Y has state GUE active state holds during the end of X and Y has state GUE active state holds during the beginning of X
(=>
    (and
        (instance ?SELECT SelectingComputerSubmenu)
        (patient ?SELECT ?SUBMENU)
        (instance ?SUBMENU GUIElement))
    (instance ?SUBMENU ComputerMenu))
ComputerInput.kif 2299-2304 If X is an instance of selecting computer submenu, Y is a patient of X, and Y is an instance of GUI element, then Y is an instance of computer menu
(=>
    (and
        (instance ?COVERING CoveringGUIElement)
        (agent ?COVERING ?GUIE_TOP)
        (patient ?COVERING ?GUIE_BOTTOM)
        (instance ?GUIE_TOP GUIElement)
        (instance ?GUIE_BOTTOM GUIElement))
    (holdsDuring
        (EndFn ?COVERING)
        (or
            (guiElementCoveredBy ?GUIE_BOTTOM ?GUIE_TOP)
            (guiElementPartiallyCoveredBy ?GUIE_BOTTOM ?GUIE_TOP))))
ComputerInput.kif 2613-2623 If X is an instance of covering GUI element, ?GUIE_TOP is an agent of X, ?GUIE_BOTTOM is a patient of X, ?GUIE_TOP is an instance of GUI element, and ?GUIE_BOTTOM is an instance of GUI element, then ?GUIE_BOTTOM is covered by ?GUIE_TOP or ?GUIE_BOTTOM is partially covered by ?GUIE_TOP holds during the end of X
(=>
    (and
        (instance ?COVERING PartiallyCoveringGraphicalWindow)
        (agent ?COVERING ?GUIE_TOP)
        (patient ?COVERING ?GUIE_BOTTOM)
        (instance ?GUIE_TOP GUIElement)
        (instance ?GUIE_BOTTOM GUIElement))
    (holdsDuring
        (EndFn ?COVERING)
        (guiElementPartiallyCoveredBy ?GUIE_BOTTOM ?GUIE_TOP)))
ComputerInput.kif 2625-2633 If X is an instance of partially covering graphical window, ?GUIE_TOP is an agent of X, ?GUIE_BOTTOM is a patient of X, ?GUIE_TOP is an instance of GUI element, and ?GUIE_BOTTOM is an instance of GUI element, then ?GUIE_BOTTOM is partially covered by ?GUIE_TOP holds during the end of X

consequent
-------------------------


(=>
    (instance ?COVERING CoveringGUIElement)
    (exists (?GUIE1 ?GUIE2)
        (and
            (instance ?GUIE1 GUIElement)
            (instance ?GUIE2 GUIElement)
            (agent ?COVERING ?GUIE1)
            (patient ?COVERING ?GUIE2)
            (not
                (equal ?GUIE1 ?GUIE2)))))
ComputerInput.kif 2520-2528 If X is an instance of covering GUI element, then All of the following hold: (1) there exist Y (2) Z such that Y is an instance of GUI element (3) Z is an instance of GUI element (4) Y is an agent of X (5) Z is a patient of X (6) equal Y (7) Z
(=>
    (instance ?COVERING CoveringGUIElement)
    (exists (?GUIE)
        (and
            (instance ?GUIE GUIElement)
            (patient ?COVERING ?GUIE)
            (guiElementCovered ?COVERING ?GUIE))))
ComputerInput.kif 2537-2543 If X is an instance of covering GUI element, then there exists Y such that Y is an instance of GUI element, Y is a patient of X, and X covers Y
(=>
    (instance ?UNCOVERING PartiallyCoveringGraphicalWindow)
    (exists (?GUIE)
        (and
            (instance ?GUIE GUIElement)
            (guiElementPartiallyCovered ?UNCOVERING ?GUIE))))
ComputerInput.kif 2580-2585 If X is an instance of partially covering graphical window, then there exists Y such that Y is an instance of GUI element and X partially covers Y
(=>
    (instance ?UNCOVERING UncoveringGUIElement)
    (exists (?GUIE)
        (and
            (instance ?GUIE GUIElement)
            (guiElementUncovered ?UNCOVERING ?GUIE))))
ComputerInput.kif 2647-2652 If X is an instance of uncovering GUI element, then there exists Y such that Y is an instance of GUI element and X uncovers Y


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