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GUE_CoveredState
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| appearance as argument number 1 |
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| (instance GUE_CoveredState GUElementState) | ComputerInput.kif 2089-2089 | GUE covered state is an instance of GU element state |
| (subAttribute GUE_CoveredState GUE_NonVisibleState) | ComputerInput.kif 2090-2090 | GUE covered state is a subattribute of GUE non visible state |
| (documentation GUE_CoveredState EnglishLanguage "A GUIElement has a GUE_CoveredState if it does not appear on a ComputerScreen and every portion of it on the computer window space (including parts outside the visible window) for which it is defined has something opaque being displayed on a layer conceptually closer to the viewer.") | ComputerInput.kif 2091-2094 | GUE covered state is a subattribute of GUE non visible state |
| (contraryAttribute GUE_CoveredState GUE_UncoveredState GUE_PartiallyCoveredState) | ComputerInput.kif 2131-2131 | GUE covered state is the opposite of GUE uncovered state |
| (contraryAttribute GUE_CoveredState GUE_SelectedState) | ComputerInput.kif 2203-2203 | GUE covered state is the opposite of GUE selected state |
| appearance as argument number 2 |
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| (termFormat EnglishLanguage GUE_CoveredState "GUE covered state") | domainEnglishFormat.kif 64906-64906 |
| antecedent |
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| (=> (and (instance ?GUIE_SM GUIElement) (instance ?GUIE_BIG GUIElement) (properPart ?GUIE_SM ?GUIE_BIG) (hasGUEState ?GUIE_BIG GUE_CoveredState)) (hasGUEState ?GUIE_SM GUE_CoveredState)) |
ComputerInput.kif 2098-2104 | If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE covered state, then ?GUIE_SM has state GUE covered state |
| consequent |
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