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  CelsiusDegree

Sigma KEE - GUElementState
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GU element state
A state possessed by instances of GUIElement. The possible states include GUE_ActiveState, GUE_PassiveState, GUE_DisplayedState, GUE_CoveredState, GUE_UncoveredState, and GUE_PartiallyCoveredState.
Relationships      
Parents visual attribute The Class of visually discernible properties.
InstancesGUE active stateThe GUElementState of being ready to accept user clicks and keyboard activity. At most one InterfaceWindow on a ComputerScreen is active at a time, and at most one GUIElement that is a direct part of that window is active at one time. A subelement of an active element may also be active.
 GUE covered stateA GUIElement has a GUE_CoveredState if it does not appear on a ComputerScreen and every portion of it on the computer window space (including parts outside the visible window) for which it is defined has something opaque being displayed on a layer conceptually closer to the viewer.
 GUE displayed stateA GUIElement has a GUE_DisplayedState if it at least partially appears on a ComputerScreen.
 GUE in part covered stateA GUIElement has a GUE_InPartCoveredState if some portion of it on the computer window space (including parts outside the visible window) for which it is defined has something opaque being displayed on a layer conceptually closer to the viewer such that that section would be partially displayed while some other portion is not opaquely covered.
 GUE maximized window stateAn InterfaceWindow has a GUE_MaximizedWindowState if it is sized to cover the whole screen and is not minimized. A maximized window may still be completely covered. Only windows can have such a state.
 GUE minimized stateA GUIElement has a GUE_MinimizedState if has been logically minimized, which means that although it might have an assigned position on the screen, it does not appear on the screen and is can not be made active until it is reopened.
 GUE non visible stateA GUIElement has a GUE_NonVisibleState if it conceptually exists, but does not appear on a ComputerScreen.
 GUE offscreen stateAn InterfaceWindow has a GUE_OffscreenState if all parts of it are outside the logical area displaye on a ComputerScreen. A GUIElement has a GUE_OffscreenState if all parts of it are outside the &$InterfaceWindow which it is in or outside the logical area of the screen. An offscreen InterfaceWindow may not be active, but an offscreen element of a window that is partially on the screen may be.
 GUE partially covered stateA GUIElement has a GUE_PartiallyCoveredState if some portion of it on the computer window space (including parts outside the visible window) for which it is defined has something being displayed on a layer conceptually closer to the viewer while some other portion is not opaquely covered.
 GUE passive stateThe GUElementState of not being ready to accept user clicks or keyboard activity. Whenever an InterfaceWindow is passive at a time, any GUIElement that is part of that window is also passive.
 GUE selected stateA GUIElement has a GUE_SelectedState if a SelectingActiveArea action is performed with it as the patient. This causes the program controlling the element to take the action that selecting the element is mapped to. After the action has been initiated, unless the action causes a different element to become active or changes the state of the element, the element reverts to GUE_ActiveState. The state of a GUI element normally changes to selected if the element had been in the GUE_ActiveState and it was clicked, double_clicked, the enter key was hit, or some similar graphical action was taken to select it.
 GUE translucently covered stateA GUIElement has a GUE_TranslucentlyCoveredState if some portion of it on the computer window space (including parts outside the visible window) for which it is defined has something translucent being displayed on a layer conceptually closer to the viewer such that that section would be partially displayed.
 GUE uncovered stateA GUIElement has a GUE_UncoveredState if no portion of it on the computer window space (including parts outside the visible window) for which it is defined has something being displayed on a layer conceptually closer to the viewer.
 GUE vertically maximized window stateAn InterfaceWindow has a VerticallyMaximizedWindowState if it is sized to cover the whole screen in the vertical direction, has a fixed (and maximum for its program) width that is less than the screen width, and is not minimized. A vertically maximized window may still be completely covered. Only windows can have such a state.


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Sigma version 3.0.0-0a80e6c8 (2026-05-12) is open source software produced by Articulate Software and its partners