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Sigma KEE - GUE_NonVisibleState
GUE_NonVisibleState(GUE non visible state)

appearance as argument number 1
-------------------------


(contraryAttribute GUE_NonVisibleState GUE_DisplayedState) ComputerInput.kif 2017-2017 GUE non visible state is the opposite of GUE displayed state
(documentation GUE_NonVisibleState EnglishLanguage "A GUIElement has a GUE_NonVisibleState if it conceptually exists, but does not appear on a ComputerScreen.") ComputerInput.kif 1996-1997
(instance GUE_NonVisibleState GUElementState) ComputerInput.kif 1994-1994 GUE non visible state is an instance of GU element state
(subAttribute GUE_NonVisibleState GUE_PassiveState) ComputerInput.kif 1995-1995 GUE non visible state is a subattribute of GUE passive state

appearance as argument number 2
-------------------------


(subAttribute GUE_CoveredState GUE_NonVisibleState) ComputerInput.kif 2074-2074 GUE covered state is a subattribute of GUE non visible state
(subAttribute GUE_MinimizedState GUE_NonVisibleState) ComputerInput.kif 2038-2038 GUE minimized state is a subattribute of GUE non visible state
(subAttribute GUE_OffscreenState GUE_NonVisibleState) ComputerInput.kif 2020-2020 GUE offscreen state is a subattribute of GUE non visible state
(termFormat EnglishLanguage GUE_NonVisibleState "GUE non visible state") domainEnglishFormat.kif 64908-64908

antecedent
-------------------------


(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_NonVisibleState))
    (hasGUEState ?GUIE_SM GUE_NonVisibleState))
ComputerInput.kif 2001-2007

consequent
-------------------------


(=>
    (and
        (instance ?GUIE_SM GUIElement)
        (instance ?GUIE_BIG GUIElement)
        (properPart ?GUIE_SM ?GUIE_BIG)
        (hasGUEState ?GUIE_BIG GUE_NonVisibleState))
    (hasGUEState ?GUIE_SM GUE_NonVisibleState))
ComputerInput.kif 2001-2007