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Sigma KEE - GUE_MinimizedState
GUE_MinimizedState

appearance as argument number 1
-------------------------


(contraryAttribute GUE_MinimizedState GUE_ActiveState) ComputerInput.kif 2042-2042
(documentation GUE_MinimizedState EnglishLanguage "A GUIElement has a GUE_MinimizedState if has been logically minimized, which means that although it might have an assigned position on the screen, it does not appear on the screen and is can not be made active until it is reopened.") ComputerInput.kif 2039-2041
(instance GUE_MinimizedState GUElementState) ComputerInput.kif 2037-2037
(subAttribute GUE_MinimizedState GUE_NonVisibleState) ComputerInput.kif 2038-2038

appearance as argument number 2
-------------------------


(contraryAttribute GUE_MaximizedWindowState GUE_MinimizedState) ComputerInput.kif 2055-2055
(contraryAttribute GUE_VerticallyMaximizedWindowState GUE_MinimizedState) ComputerInput.kif 2070-2070
(termFormat EnglishLanguage GUE_MinimizedState "GUE minimized state") domainEnglishFormat.kif 64907-64907

consequent
-------------------------


(=>
    (and
        (instance ?OPEN MinimizingGraphicalWindow)
        (patient ?OPEN ?WINDOW)
        (instance ?WINDOW InterfaceWindow))
    (and
        (holdsDuring
            (EndFn
                (WhenFn ?OPEN))
            (hasGUEState ?WINDOW GUE_MinimizedState))
        (holdsDuring
            (BeginFn
                (WhenFn ?OPEN))
            (not
                (hasGUEState ?WINDOW GUE_MinimizedState)))))
ComputerInput.kif 2451-2460
(=>
    (and
        (instance ?OPEN ReopeningGraphicalWindow)
        (patient ?OPEN ?WINDOW)
        (instance ?WINDOW InterfaceWindow))
    (and
        (holdsDuring
            (BeginFn
                (WhenFn ?OPEN))
            (hasGUEState ?WINDOW GUE_MinimizedState))
        (holdsDuring
            (EndFn
                (WhenFn ?OPEN))
            (not
                (hasGUEState ?WINDOW GUE_MinimizedState)))))
ComputerInput.kif 2389-2398
(=>
    (instance ?GUE GUIElement)
    (or
        (hasGUEState ?GUE GUE_CoveredState)
        (hasGUEState ?GUE GUE_OffscreenState)
        (hasGUEState ?GUE GUE_MinimizedState)
        (hasGUEState ?GUE GUE_DisplayedState)))
ComputerInput.kif 2149-2155


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