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Sigma KEE - ActivatingUIElement
ActivatingUIElement

appearance as argument number 1
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(documentation ActivatingUIElement EnglishLanguage "A UserSignifiedAction causing a program to make a UIElement the ``active'' element. Making an element active means that user can interact with it -- follow a link, select a menu option, drag the element on the screen, ``push'' a button, etc. The system may display the %&UIElement in a different manner signifying that it is selected.") ComputerInput.kif 2278-2281
(subclass ActivatingUIElement UserSignifiedAction) ComputerInput.kif 2277-2277 subclass ActivatingUIElement and UserSignifiedAction

appearance as argument number 2
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(subclass JumpingToActivateUIElement ActivatingUIElement) ComputerInput.kif 2305-2305 subclass JumpingToActivateUIElement and ActivatingUIElement
(subclass SelectingComputerSubmenu ActivatingUIElement) ComputerInput.kif 2294-2294 subclass SelectingComputerSubmenu and ActivatingUIElement

antecedent
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(=>
    (and
        (instance ?ACT ActivatingUIElement)
        (patient ?ACT ?GUIE)
        (instance ?GUIE GUIElement))
    (and
        (holdsDuring
            (EndFn ?SELECT)
            (hasGUEState ?GUIE GUE_ActiveState))
        (holdsDuring
            (StartFn ?SELECT)
            (not
                (hasGUEState ?GUIE GUE_ActiveState)))))
ComputerInput.kif 2283-2292


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