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Sigma KEE - Left
dexter, larboard, left, left-hand, left_stage, near, nigh, port, sinister, sinistral, sinistrorsal, sinistrorse, stage_left

appearance as argument number 1

(documentation Left ChineseLanguage "这是一个由左/右模式所衍生的 PositionalAttribute。注:这是 指直接在左边,也就是说如果一个物体在另外一个物体的左边的话,那么这两个物体的投影就会交叠。") chinese_format.kif 3824-3825
(documentation Left EnglishLanguage "This PositionalAttribute is derived from the left/ right schema. Note that this means directly to the left, so that, if one object is to the left of another, then the projections of the two objects overlap.") Merge.kif 15927-15930
(externalImage Left "") pictureList.kif 10114-10114
(instance Left AntiSymmetricPositionalAttribute) Merge.kif 15926-15926 Left is an instance of AntiSymmetricPositionalAttribute
(instance Left PositionalAttribute) Merge.kif 15925-15925 Left is an instance of positional attribute

appearance as argument number 2

(contraryAttribute Right Left) Merge.kif 15934-15934 Right is the opposite of left
(termFormat ChineseLanguage Left "左") domainEnglishFormat.kif 33676-33676
(termFormat ChineseTraditionalLanguage Left "左") domainEnglishFormat.kif 33675-33675
(termFormat EnglishLanguage Left "left") domainEnglishFormat.kif 33674-33674


    (orientation ?OBJ1 ?OBJ2 Right)
    (orientation ?OBJ2 ?OBJ1 Left))
Merge.kif 15940-15942 An object is right to another object if and only if the other object is left to the object
        (instance ?MID MiddleCIButton)
        (component ?MID ?DEV)
        (instance ?DEV ComputerInputDevice))
    (exists (?LEFT ?RIGHT)
            (instance ?RIGHT RightCIButton)
            (instance ?LEFT LeftCIButton)
            (component ?RIGHT ?DEV)
            (component ?LEFT ?DEV)
            (between ?LEFT ?MID ?RIGHT)
            (orientation ?MID ?LEFT Left)
            (orientation ?MID ?RIGHT Right))))
ComputerInput.kif 246-259
        (instance ?RIGHT PhysicalRightCIButton)
        (component ?RIGHT ?DEV)
        (instance ?DEV ComputerInputDevice))
    (exists (?LEFT)
            (instance ?LEFT PhysicalLeftCIButton)
            (component ?LEFT ?DEV)
            (orientation ?RIGHT ?LEFT Left))))
ComputerInput.kif 226-235

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