(=>
(instance ?SCROLL WindowScrollingByUser)
(exists (?WINDOW)
(and
(patient ?SCROLL ?WINDOW)
(instance ?WINDOW InterfaceWindow)
(hasGUEState ?WINDOW GUE_ActiveState)))) |
ComputerInput.kif 1813-1819 |
If X is an instance of window scrolling by user, then there exists Y such that Y is a patient of X, Y is an instance of interface window, and Y has state GUE active state |
(=>
(and
(instance ?GUIE1 GUIElement)
(hasGUEState ?GUIE1 GUE_ActiveState)
(properPart ?GUIE1 ?GUIE2)
(instance ?GUIE2 GUIElement))
(hasGUEState ?GUIE2 GUE_ActiveState)) |
ComputerInput.kif 1925-1931 |
If X is an instance of GUI element, X has state GUE active state, X is a proper part of Y, and Y is an instance of GUI element, then Y has state GUE active state |
(=>
(and
(instance ?WINDOW_A InterfaceWindow)
(instance ?WINDOW_P InterfaceWindow)
(screenOfGUIE ?WINDOW_A ?SCREEN)
(screenOfGUIE ?WINDOW_P ?SCREEN)
(hasGUEState ?WINDOW_A GUE_ActiveState)
(not
(equal ?WINDOW_A ?WINDOW_P)))
(hasGUEState ?WINDOW_P GUE_PassiveState)) |
ComputerInput.kif 1980-1988 |
If All of the following hold: (1) ?WINDOW_A is an instance of interface window (2) ?WINDOW_P is an instance of interface window (3) ?WINDOW_A is displayed on Y (4) ?WINDOW_P is displayed on Y (5) ?WINDOW_A has state GUE active state (6) equal ?WINDOW_A and ?WINDOW_P, then ?WINDOW_P has state GUE passive state |
(=>
(and
(instance ?GUIE_SM GUIElement)
(instance ?GUIE_BIG GUIElement)
(properPart ?GUIE_SM ?GUIE_BIG)
(hasGUEState ?GUIE_BIG GUE_PassiveState))
(hasGUEState ?GUIE_SM GUE_PassiveState)) |
ComputerInput.kif 1993-1999 |
If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE passive state, then ?GUIE_SM has state GUE passive state |
(=>
(instance ?CURSOR MouseCursor)
(hasGUEState ?CURSOR GUE_DisplayedState)) |
ComputerInput.kif 2006-2008 |
If X is an instance of mouse cursor, then X has state GUE displayed state |
(=>
(and
(instance ?GUIE_SM GUIElement)
(instance ?GUIE_BIG GUIElement)
(properPart ?GUIE_SM ?GUIE_BIG)
(hasGUEState ?GUIE_BIG GUE_NonVisibleState))
(hasGUEState ?GUIE_SM GUE_NonVisibleState)) |
ComputerInput.kif 2017-2023 |
If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE non visible state, then ?GUIE_SM has state GUE non visible state |
(=>
(and
(instance ?GUIE_SM GUIElement)
(instance ?GUIE_BIG GUIElement)
(properPart ?GUIE_SM ?GUIE_BIG)
(hasGUEState ?GUIE_BIG GUE_OffscreenState))
(hasGUEState ?GUIE_SM GUE_OffscreenState)) |
ComputerInput.kif 2045-2051 |
If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE offscreen state, then ?GUIE_SM has state GUE offscreen state |
(=>
(and
(instance ?GUIE_SM GUIElement)
(instance ?GUIE_BIG GUIElement)
(properPart ?GUIE_SM ?GUIE_BIG)
(hasGUEState ?GUIE_BIG GUE_CoveredState))
(hasGUEState ?GUIE_SM GUE_CoveredState)) |
ComputerInput.kif 2098-2104 |
If ?GUIE_SM is an instance of GUI element, ?GUIE_BIG is an instance of GUI element, ?GUIE_SM is a proper part of ?GUIE_BIG, and ?GUIE_BIG has state GUE covered state, then ?GUIE_SM has state GUE covered state |
(=>
(hasGUEState ?WIN1 GUE_UncoveredState)
(or
(hasGUEState ?WIN1 GUE_DisplayedState)
(hasGUEState ?WIN1 GUE_OffscreenState))) |
ComputerInput.kif 2112-2116 |
If X has state GUE uncovered state, then X has state GUE displayed state or X has state GUE offscreen state |
(=>
(and
(hasGUEState ?WINDOW GUE_UncoveredState)
(hasGUEState ?WINDOW GUE_MaximizedWindowState))
(hasGUEState ?WINDOW GUE_ActiveState)) |
ComputerInput.kif 2120-2124 |
If X has state GUE uncovered state and X has state GUE maximized window state, then X has state GUE active state |
(=>
(and
(hasGUEState ?WIN1 GUE_UncoveredState)
(hasGUEState ?WIN1 GUE_MaximizedWindowState)
(screenOfGUIE ?WIN1 ?SCREEN)
(instance ?WIN2 InterfaceWindow)
(screenOfGUIE ?WIN2 ?SCREEN)
(not
(equal ?WIN1 ?WIN2)))
(or
(hasGUEState ?WIN2 GUE_CoveredState)
(hasGUEState ?WIN2 GUE_PartiallyCoveredState)
(hasGUEState ?WIN2 GUE_OffscreenState))) |
ComputerInput.kif 2136-2147 |
If All of the following hold: (1) X has state GUE uncovered state (2) X has state GUE maximized window state (3) X is displayed on Y (4) Z is an instance of interface window (5) Z is displayed on Y (6) equal X and Z, then At least one of the following holds: (1) Z has state GUE covered state (2) Z has state GUE partially covered state (3) Z has state GUE offscreen state |
(=>
(instance ?GUE GUIElement)
(or
(hasGUEState ?GUE GUE_CoveredState)
(hasGUEState ?GUE GUE_OffscreenState)
(hasGUEState ?GUE GUE_MinimizedState)
(hasGUEState ?GUE GUE_DisplayedState))) |
ComputerInput.kif 2165-2171 |
If X is an instance of GUI element, then At least one of the following holds: (1) X has state GUE covered state (2) X has state GUE offscreen state (3) X has state GUE minimized state (4) X has state GUE displayed state |
(=>
(instance ?SELECT SelectingActiveArea)
(exists (?ELEMENT)
(and
(instance ?ELEMENT GUIActiveArea)
(holdsDuring
(BeginFn ?SELECT)
(hasGUEState ?ELEMENT GUE_ActiveState))
(patient ?SELECT ?ELEMENT)))) |
ComputerInput.kif 2206-2214 |
If X is an instance of selecting active area, then there exists Y such that Y is an instance of GUI active area, Y has state GUE active state holds during the beginning of X, and Y is a patient of X |
(=>
(and
(instance ?SELECT SelectingActiveArea)
(patient ?SELECT ?ELEMENT)
(instance ?ELEMENT GUIActiveArea))
(holdsDuring
(BeginFn ?SELECT)
(not
(hasGUEState ?ELEMENT GUE_SelectedState)))) |
ComputerInput.kif 2219-2226 |
If X is an instance of selecting active area, Y is a patient of X, and Y is an instance of GUI active area, then Y has state GUE selected state holds during the beginning of X |
(=>
(and
(instance ?SELECT SelectingActiveArea)
(patient ?SELECT ?ELEMENT)
(instance ?ELEMENT GUIActiveArea))
(holdsDuring
(EndFn ?SELECT)
(hasGUEState ?ELEMENT GUE_SelectedState))) |
ComputerInput.kif 2231-2238 |
If X is an instance of selecting active area, Y is a patient of X, and Y is an instance of GUI active area, then Y has state GUE selected state holds during the end of X |
(=>
(and
(instance ?ACT ActivatingUIElement)
(patient ?ACT ?GUIE)
(instance ?GUIE GUIElement))
(and
(holdsDuring
(EndFn ?ACT)
(hasGUEState ?GUIE GUE_ActiveState))
(holdsDuring
(BeginFn ?ACT)
(not
(hasGUEState ?GUIE GUE_ActiveState))))) |
ComputerInput.kif 2284-2293 |
If X is an instance of activating UI element, Y is a patient of X, and Y is an instance of GUI element, then Y has state GUE active state holds during the end of X and Y has state GUE active state holds during the beginning of X |
(=>
(and
(instance ?ACT BringingGEToFront)
(patient ?ACT ?WINDOW)
(instance ?WINDOW InterfaceWindow)
(holdsDuring
(BeginFn ?ACT)
(hasGUEState ?WINDOW ?STATE))
(contraryAttribute ?STATE GUE_UncoveredState))
(holdsDuring
(EndFn ?ACT)
(not
(hasGUEState ?WINDOW ?STATE)))) |
ComputerInput.kif 2348-2359 |
If X is an instance of bringing GE to front, Y is a patient of X, Y is an instance of interface window, Y has state Z holds during the beginning of X, and Z is the opposite of GUE uncovered state, then Y has state Z holds during the end of X |
(=>
(and
(instance ?ACT BringingGEToFront)
(patient ?ACT ?WINDOW)
(instance ?WINDOW InterfaceWindow))
(holdsDuring
(EndFn ?ACT)
(hasGUEState ?WINDOW GUE_UncoveredState))) |
ComputerInput.kif 2363-2370 |
If X is an instance of bringing GE to front, Y is a patient of X, and Y is an instance of interface window, then Y has state GUE uncovered state holds during the end of X |
(=>
(and
(instance ?OPEN ReopeningGraphicalWindow)
(patient ?OPEN ?WINDOW)
(instance ?WINDOW InterfaceWindow))
(and
(holdsDuring
(BeginFn
(WhenFn ?OPEN))
(hasGUEState ?WINDOW GUE_MinimizedState))
(holdsDuring
(EndFn
(WhenFn ?OPEN))
(not
(hasGUEState ?WINDOW GUE_MinimizedState))))) |
ComputerInput.kif 2405-2414 |
If X is an instance of reopening graphical window, Y is a patient of X, and Y is an instance of interface window, then Y has state GUE minimized state holds during the beginning of the time of existence of X and Y has state GUE minimized state holds during the end of the time of existence of X |
(=>
(and
(instance ?OPEN MinimizingGraphicalWindow)
(patient ?OPEN ?WINDOW)
(instance ?WINDOW InterfaceWindow))
(and
(holdsDuring
(EndFn
(WhenFn ?OPEN))
(hasGUEState ?WINDOW GUE_MinimizedState))
(holdsDuring
(BeginFn
(WhenFn ?OPEN))
(not
(hasGUEState ?WINDOW GUE_MinimizedState))))) |
ComputerInput.kif 2467-2476 |
If X is an instance of minimizing graphical window, Y is a patient of X, and Y is an instance of interface window, then Y has state GUE minimized state holds during the end of the time of existence of X and Y has state GUE minimized state holds during the beginning of the time of existence of X |
(=>
(and
(instance ?OPEN MaximizingGraphicalWindow)
(patient ?OPEN ?WINDOW)
(instance ?WINDOW InterfaceWindow))
(and
(holdsDuring
(EndFn
(WhenFn ?OPEN))
(hasGUEState ?WINDOW GUE_MaximizedWindowState))
(holdsDuring
(BeginFn
(WhenFn ?OPEN))
(not
(hasGUEState ?WINDOW GUE_MaximizedWindowState))))) |
ComputerInput.kif 2485-2494 |
If X is an instance of maximizing graphical window, Y is a patient of X, and Y is an instance of interface window, then Y has state GUE maximized window state holds during the end of the time of existence of X and Y has state GUE maximized window state holds during the beginning of the time of existence of X |
(=>
(and
(instance ?UNMAX UnmaximizingGraphicalWindow)
(patient ?UNMAX ?WINDOW)
(instance ?WINDOW InterfaceWindow))
(and
(holdsDuring
(BeginFn
(WhenFn ?UNMAX))
(hasGUEState ?WINDOW GUE_MaximizedWindowState))
(holdsDuring
(EndFn
(WhenFn ?UNMAX))
(not
(hasGUEState ?WINDOW GUE_MaximizedWindowState))))) |
ComputerInput.kif 2502-2511 |
If X is an instance of unmaximizing graphical window, Y is a patient of X, and Y is an instance of interface window, then Y has state GUE maximized window state holds during the beginning of the time of existence of X and Y has state GUE maximized window state holds during the end of the time of existence of X |
(=>
(guiElementCovered ?COVERING ?GUIE)
(and
(holdsDuring
(BeginFn
(WhenFn ?COVERING))
(or
(hasGUEState ?GUIE GUE_PartiallyCoveredState)
(hasGUEState ?GUIE GUE_UncoveredState)))
(holdsDuring
(EndFn
(WhenFn ?COVERING))
(hasGUEState ?GUIE GUE_CoveredState)))) |
ComputerInput.kif 2545-2553 |
If X covers Y, then Y has state GUE partially covered state or Y has state GUE uncovered state holds during the beginning of the time of existence of X and Y has state GUE covered state holds during the end of the time of existence of X |
(=>
(guiElementCoveredBy ?GUIE_BOTTOM ?GUIE_TOP)
(hasGUEState ?GUIE_BOTTOM GUE_CoveredState)) |
ComputerInput.kif 2563-2565 |
If ?GUIE_BOTTOM is covered by ?GUIE_TOP, then ?GUIE_BOTTOM has state GUE covered state |
(=>
(guiElementPartiallyCovered ?ACT ?GUIE)
(holdsDuring
(EndFn
(WhenFn ?ACT))
(hasGUEState ?GUIE GUE_PartiallyCoveredState))) |
ComputerInput.kif 2590-2593 |
If X partially covers Y, then Y has state GUE partially covered state holds during the end of the time of existence of X |
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