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KB Term:  Term intersection
English Word: 

Sigma KEE - JoystickMotion
JoystickMotion(joystick motion)

appearance as argument number 1
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(subclass JoystickMotion UserDirectAction) ComputerInput.kif 1649-1649 Joystick motion is a subclass of user direct action
(documentation JoystickMotion EnglishLanguage "A UserDirectAction consisting of moving a Joystick.") ComputerInput.kif 1650-1650 Joystick motion is a subclass of user direct action
(disjoint JoystickMotion TouchSurfaceAction) ComputerInput.kif 1651-1651 Joystick motion is disjoint from touch surface action
(disjoint JoystickMotion KeyboardAction) ComputerInput.kif 1652-1652 Joystick motion is disjoint from keyboard action

appearance as argument number 2
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(disjoint AudioInput JoystickMotion) ComputerInput.kif 1672-1672 Audio input is disjoint from joystick motion
(disjoint ScrollWheelRotating JoystickMotion) ComputerInput.kif 1685-1685 Scroll wheel rotating is disjoint from joystick motion
(disjoint Typing JoystickMotion) ComputerInput.kif 1710-1710 Typing is disjoint from joystick motion
(termFormat EnglishLanguage JoystickMotion "joystick motion") domainEnglishFormat.kif 65060-65060 Typing is disjoint from joystick motion

antecedent
-------------------------


(=>
    (instance ?ACT JoystickMotion)
    (exists (?JOYSTICK)
        (and
            (patient ?ACT ?JOYSTICK)
            (instance ?JOYSTICK Joystick))))
ComputerInput.kif 1654-1659 If X is an instance of joystick motion, then there exists Y such that Y is a patient of X and Y is an instance of joystick

consequent
-------------------------


(=>
    (and
        (instance ?ACT UserDirectAction)
        (patient ?ACT ?JOYSTICK)
        (instance ?JOYSTICK Joystick))
    (instance ?ACT JoystickMotion))
ComputerInput.kif 1661-1666 If X is an instance of user direct action, Y is a patient of X, and Y is an instance of joystick, then X is an instance of joystick motion


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