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| GUE_ActiveState(GUE active state) |
| appearance as argument number 1 |
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| (instance GUE_ActiveState GUElementState) | ComputerInput.kif 1904-1904 | GUE active state is an instance of GU element state |
| (documentation GUE_ActiveState EnglishLanguage "The GUElementState of being ready to accept user clicks and keyboard activity. At most one InterfaceWindow on a ComputerScreen is active at a time, and at most one GUIElement that is a direct part of that window is active at one time. A subelement of an active element may also be active.") | ComputerInput.kif 1905-1908 | GUE active state is an instance of GU element state |
| (contraryAttribute GUE_ActiveState GUE_PassiveState) | ComputerInput.kif 1977-1977 | GUE active state is the opposite of GUE passive state |
| appearance as argument number 2 |
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| antecedent |
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| consequent |
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| statement |
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| (not (and (instance ?CURSOR MouseCursor) (hasGUEState ?CURSOR GUE_ActiveState))) |
ComputerInput.kif 1968-1971 | ~{ X is an instance of mouse cursor } or ~{ X has state GUE active state } |
| (not (and (hasGUEState ?WINDOW GUE_NonVisibleState) (hasGUEState ?WINDOW GUE_ActiveState) (instance ?WINDOW InterfaceWindow))) |
ComputerInput.kif 2027-2031 | At least one of the following holds: (1) ~{ X has state GUE non visible state } (2) ~{ X has state GUE active state } (3) ~{ X is an instance of interface window } |