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Sigma KEE - Maneuver
Maneuver(maneuver)
Chinaman, aerial, artifice, assist, at-bat, audible, ball_hawking, baseball_play, baseball_swing, basket, bat, batting, bent_hang, blitz, block, blocking, bosie, bosie_ball, bowling, break, cannon, carom, catching, check, checkmate, chess_move, completed, conversion, crosscheck, crucifix, cut, cutting, demarche, device, dip, discovered_check, double, double_dribble, double_leg_circle, double_play, double_reverse, doubling, down, draw, draw_play, dribble, dribbling, earned_run, en_garde, end_run...

appearance as argument number 1
-------------------------


(documentation Maneuver ChineseLanguage "这是在 Contest 中的一个有意的举动或出击。在很多的情况 下,Maneuver 是为了赢取 Contest 所实现策略的一部分,但是它也有可能只是整个 Contest 的一种随意 或者是半随意的一部分,例如:棒球比赛中的局。") chinese_format.kif 3301-3303
(documentation Maneuver EnglishLanguage "An intentional move or play within a Contest. In many cases, a Maneuver is a realization of part of a strategy for winning the Contest, but it also may be just an arbitrary or semi-arbitrary division of the overarching Contest, e.g. innings in a baseball game.") Merge.kif 12730-12733
(externalImage Maneuver "http://upload.wikimedia.org/wikipedia/commons/2/ 25/ Fiji_Cook_Island_rugby.jpg") pictureList.kif 11421-11421
(externalImage Maneuver "http://upload.wikimedia.org/wikipedia/commons/d/ d2/ Football4.png") pictureList.kif 10129-10129
(externalImage Maneuver "http://upload.wikimedia.org/wikipedia/commons/f/ fd/ STS-120_backflip_maneuver.jpg") pictureList.kif 11422-11422
(subclass Maneuver IntentionalProcess) Merge.kif 12729-12729 Maneuver is a subclass of intentional process

appearance as argument number 2
-------------------------


(subclass Ambush Maneuver) Mid-level-ontology.kif 20528-20528 Ambush is a subclass of maneuver
(subclass Attack Maneuver) Merge.kif 12742-12742 Attack is a subclass of maneuver
(subclass BaseballInning Maneuver) Sports.kif 688-688 Baseball inning is a subclass of maneuver
(subclass BaseballManeuver Maneuver) Sports.kif 615-615 Baseball maneuver is a subclass of maneuver
(subclass Blockade Maneuver) Mid-level-ontology.kif 20548-20548 Blockade is a subclass of maneuver
(subclass Catching Maneuver) Mid-level-ontology.kif 15854-15854 Catching is a subclass of maneuver
(subclass DefensiveManeuver Maneuver) Merge.kif 12764-12764 Defensive maneuver is a subclass of maneuver
(subclass DirectActionActivity Maneuver) MilitaryProcesses.kif 390-390 Direct action activity is a subclass of maneuver
(subclass FootballManeuver Maneuver) Sports.kif 713-713 Football maneuver is a subclass of maneuver
(subclass GameShot Maneuver) Mid-level-ontology.kif 15772-15772 Game shot is a subclass of maneuver
(subclass GolfManeuver Maneuver) Sports.kif 836-836 Golf maneuver is a subclass of maneuver
(subclass MilitaryManeuver Maneuver) Mid-level-ontology.kif 20574-20574 Military maneuver is a subclass of maneuver
(termFormat ChineseLanguage Maneuver "竞争招数") chinese_format.kif 1215-1215
(termFormat EnglishLanguage Maneuver "maneuver") english_format.kif 1656-1656

antecedent
-------------------------


(=>
    (and
        (instance ?MANEUVER Maneuver)
        (instance ?CONTEST ViolentContest)
        (subProcess ?MANEUVER ?CONTEST))
    (or
        (instance ?MANEUVER Attack)
        (instance ?MANEUVER DefensiveManeuver)))
Merge.kif 12786-12793
(=>
    (instance ?MOVE Maneuver)
    (exists (?CONTEST)
        (and
            (instance ?CONTEST Contest)
            (subProcess ?MOVE ?CONTEST))))
Merge.kif 12735-12740

consequent
-------------------------


(=>
    (and
        (instance ?SP SportsPlay)
        (realization ?P ?SP))
    (exists (?S)
        (and
            (instance ?S TeamSport)
            (instance ?P Maneuver)
            (subProcess ?P ?S))))
Mid-level-ontology.kif 15435-15443
(=>
    (instance ?X VideoGamePlayer)
    (hasPurpose ?X
        (exists (?GAME ?RL ?MOVE ?CONTROLLER ?PLAYER)
            (and
                (instance ?GAME VideoGame)
                (instrument ?GAME ?X)
                (agent ?GAME ?PLAYER)
                (instance ?MOVE Maneuver)
                (instrument ?MOVE ?CONTROLLER)
                (agent ?MOVE ?PLAYER)
                (subProcess ?MOVE ?GAME)
                (part ?CONTROLLER ?X)
                (instance ?RL RadiatingLight)
                (agent ?RL ?X)
                (patient ?RL ?GAME)))))
Mid-level-ontology.kif 24576-24591


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