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Sigma KEE - Maneuver
Chinaman, aerial, artifice, assist, at-bat, audible, ball_hawking, baseball_play, baseball_swing, basket, bat, batting, bent_hang, blitz, block, blocking, bosie, bosie_ball, bowling, break, cannon, carom, catching, check, checkmate, chess_move, completed, conversion, crosscheck, crucifix, cut, cutting, demarche, device, dip, discovered_check, double, double_dribble, double_leg_circle, double_play, double_reverse, doubling, down, draw, draw_play, dribble, dribbling, earned_run, en_garde, end_run...

appearance as argument number 1

(documentation Maneuver ChineseLanguage "这是在 Contest 中的一个有意的举动或出击。在很多的情况 下,Maneuver 是为了赢取 Contest 所实现策略的一部分,但是它也有可能只是整个 Contest 的一种随意 或者是半随意的一部分,例如:棒球比赛中的局。") chinese_format.kif 3301-3303
(documentation Maneuver EnglishLanguage "An intentional move or play within a Contest. In many cases, a Maneuver is a realization of part of a strategy for winning the Contest, but it also may be just an arbitrary or semi-arbitrary division of the overarching Contest, e.g. innings in a baseball game.") Merge.kif 12468-12471
(externalImage Maneuver " 25/ Fiji_Cook_Island_rugby.jpg") pictureList.kif 11422-11422
(externalImage Maneuver " d2/ Football4.png") pictureList.kif 10130-10130
(externalImage Maneuver " fd/ STS-120_backflip_maneuver.jpg") pictureList.kif 11423-11423
(subclass Maneuver IntentionalProcess) Merge.kif 12467-12467 Maneuver is a subclass of intentional process

appearance as argument number 2

(subclass Ambush Maneuver) Mid-level-ontology.kif 19580-19580 Ambush is a subclass of maneuver
(subclass Attack Maneuver) Merge.kif 12480-12480 Attack is a subclass of maneuver
(subclass BaseballInning Maneuver) Sports.kif 643-643 Baseball inning is a subclass of maneuver
(subclass BaseballManeuver Maneuver) Sports.kif 570-570 Baseball maneuver is a subclass of maneuver
(subclass Blockade Maneuver) Mid-level-ontology.kif 19600-19600 Blockade is a subclass of maneuver
(subclass Catching Maneuver) Mid-level-ontology.kif 14683-14683 Catching is a subclass of maneuver
(subclass DefensiveManeuver Maneuver) Merge.kif 12502-12502 Defensive maneuver is a subclass of maneuver
(subclass DirectActionActivity Maneuver) MilitaryProcesses.kif 390-390 Direct action activity is a subclass of maneuver
(subclass FootballManeuver Maneuver) Sports.kif 666-666 Football maneuver is a subclass of maneuver
(subclass GameShot Maneuver) Mid-level-ontology.kif 14601-14601 Game shot is a subclass of maneuver
(subclass GolfManeuver Maneuver) Sports.kif 789-789 Golf maneuver is a subclass of maneuver
(subclass MilitaryManeuver Maneuver) Mid-level-ontology.kif 19626-19626 Military maneuver is a subclass of maneuver
(termFormat ChineseLanguage Maneuver "竞争招数") chinese_format.kif 1215-1215
(termFormat EnglishLanguage Maneuver "maneuver") english_format.kif 1656-1656


        (instance ?MANEUVER Maneuver)
        (instance ?CONTEST ViolentContest)
        (subProcess ?MANEUVER ?CONTEST))
        (instance ?MANEUVER Attack)
        (instance ?MANEUVER DefensiveManeuver)))
Merge.kif 12524-12531
    (instance ?MOVE Maneuver)
    (exists (?CONTEST)
            (instance ?CONTEST Contest)
            (subProcess ?MOVE ?CONTEST))))
Merge.kif 12473-12478


        (instance ?SP SportsPlay)
        (realization ?P ?SP))
    (exists (?S)
            (instance ?S TeamSport)
            (instance ?P Maneuver)
            (subProcess ?P ?S))))
Mid-level-ontology.kif 14271-14279
    (instance ?X VideoGamePlayer)
    (hasPurpose ?X
        (exists (?GAME ?RL ?MOVE ?CONTROLLER ?PLAYER)
                (instance ?GAME VideoGame)
                (instrument ?GAME ?X)
                (agent ?GAME ?PLAYER)
                (instance ?MOVE Maneuver)
                (instrument ?MOVE ?CONTROLLER)
                (agent ?MOVE ?PLAYER)
                (subProcess ?MOVE ?GAME)
                (part ?CONTROLLER ?X)
                (instance ?RL RadiatingLight)
                (agent ?RL ?X)
                (patient ?RL ?GAME)))))
Mid-level-ontology.kif 23849-23864

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